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Max Forrest Profile
Max Forrest

@MaximumForrest

Followers
40
Following
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Media
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Statuses
44

Teacher, programmer, game designer, gamer, and all around awesome person.

Seattle, WA
Joined September 2011
Don't wanna be here? Send us removal request.
@MaximumForrest
Max Forrest
11 years
Testing out the Aspect of Gaia boss fight in multiplayer was largely successful! #gamedev #indiegame http://t.co/MEou8LGSMj
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@MaximumForrest
Max Forrest
11 years
Finally got multiplayer mostly working in Ariadne's Thread, I feel like a Wizard. #gamedev #screenshotsaturday http://t.co/gL0so2J8HE
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@MaximumForrest
Max Forrest
11 years
This week's build of Ariadne's Thread includes a first person camera, new cards and more! #gamedev #indiedev http://t.co/sYMW1tFIDS
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@MaximumForrest
Max Forrest
11 years
The first test of Ariadne's Thread in First Person was a success! https://t.co/OFIbKEisAa via @YouTube #gamedev
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@MaximumForrest
Max Forrest
11 years
Ariadne's Thread is currently undergoing a massive overhaul, there won't be an update this week. Look forward to next week's update though!
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@MaximumForrest
Max Forrest
11 years
Back from vacation and back to work, planning on making the Forge fully operational this week in Ariadne's Thread.
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@MaximumForrest
Max Forrest
11 years
Ariadne's Thread was featured in last night's episode of Indie Insights, check it out!
@ComOfChaos
COC Gaming Network
11 years
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@MaximumForrest
Max Forrest
11 years
We're going to be in tonight's Indie Insights stream, I'm excited!
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@MaximumForrest
Max Forrest
11 years
Just finished up the second iteration of brightness settings in Ariadne's Thread. #gamedev #screenshotsaturday http://t.co/r9qqqLvBXC
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@MaximumForrest
Max Forrest
11 years
Ariadne's Thread's artist finished our awesome new title art! #gamedev http://t.co/XO0vbdSoCH
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@MaximumForrest
Max Forrest
11 years
Procedural UV mapping and less stupid AI in the same day, I must be dreaming. Honestly one of my best days in #gamedev in a while.
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@MaximumForrest
Max Forrest
11 years
Fixed the map generation in Ariadne's Thread to remove stupidly long hallways, today was a good day in #gamedev!
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@MaximumForrest
Max Forrest
11 years
Added alternate weapons and a basic tutorial in this week's build of Ariadne's Thread. Check it out here http://t.co/EEhBM3owW8 #gamedev
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@MaximumForrest
Max Forrest
11 years
@illuminatedgeek Whoops, I'll get that fixed.
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@MaximumForrest
Max Forrest
11 years
It's a good night in #gamedev when you fix forced a forced disconnect bug, ai stupidness, and add a new feature! :D
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