@MaximilienVert
Maximilien Vert
2 years
the mesh / the texture
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@IbroHamdi
Ibrahim Hamdi
2 years
@MaximilienVert Great work / Displacement?
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@MaximilienVert
Maximilien Vert
2 years
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@VolumetricSteve
VolumetricSteve🌴
2 years
@MaximilienVert @femtoduino what texture mapping trick is giving you parallax occlusion?
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@MaximilienVert
Maximilien Vert
2 years
@VolumetricSteve @femtoduino That’s displacement
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@Dragonfly_Wind
Dragonfly Wind (2277,505)
2 years
@MaximilienVert 🧑‍🚀💭-nice! I started looking for crackers
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@MaximilienVert
Maximilien Vert
2 years
@eldoHn In substance designer
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@VicentePlegrini
3ª personificação do Vicente
2 years
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@thedevfiles
Sherstee Ketilsdóttir
2 years
@MaximilienVert This gave me an eyegasm. Great job!
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@BattleAxeVR
BattleAxeVR
2 years
@MaximilienVert @PierreMaheut Q) Why bother using chamfered edges (requiring a bunch more triangles in the base mesh) when you're just applying the displacement map method anyway?
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@c0pass
Laszlo Nagy | cpsvis | CopAss/LDR
2 years
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@EliottLh
Eliott Lh ✍️ 🦇 ❗️
2 years
@MaximilienVert Awesome work!🤤
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@thisitis
Allbi | allbi.eth
2 years
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@_pilaf_
Pilaf 🍉
2 years
@MaximilienVert It's cheesy 😅
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@gabrielmokayed
gabriel
2 years
@MaximilienVert I can smell this 🧀
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@aiekick
Aiekick
2 years
@MaximilienVert not only texturing, also tesselation
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@tormbo
Niels
2 years
@MaximilienVert What happened to PAC-MAN? Is this just old age? :P
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@TahhChan
Tay ⭐
2 years
@MaximilienVert @manu_mercury vejo queijos 3d e lembro de vc 🥺
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@kleinekatzu
kleinekatzu ⛵ De/En Ger/Eng | Moin!
2 years
@MaximilienVert Bien que ce camembert a l'air moelleux, je les préfère plus coullants. :|
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