Martin Scott
@MartinScottAM
Followers
354
Following
370
Media
436
Statuses
891
Research Director of TV, gaming, broadband & #metaverse @AnalysysMason; expert in consumer behaviour in TMT; 18 yrs in the biz. All views articulated = my own!
London, UK
Joined June 2013
Want to know more about CSPs' future relationship with the #Metaverse? Below: - How we establish a framework for thinking about the metaverse - What consumers think about it (& why that matters to telcos) - The roles that telcos can play in the metaverse https://t.co/cr0hxhIGoT
2
1
6
I agree; headsets are fundamentally isolating not just because they're on your face (I don't want to film my child's birthday wearing one, ta) but 'cause the price tag is *per person* so, indeed, TimCook's point comparing the cost of AppleVisionPro to a TV rig is fallacy #WWDC23
Lots of chatter around the Apple VisionPro, with many great features. One downside, creating solo experiences in social spaces. People buy $5K TVs so they can watch together in their homes. How many $3.5K HMDs will you want to buy to have that same home experience? @apple
0
0
1
Unity apps running natively on Apple Vision Pro; dedicated app store for Vision Pro apps (which will also include compatible iOS apps) #WWDC23. Apple's efforts to keep the headset under wraps will have slowed down all the whizzy gaming things that devs will do with this platform
0
0
0
Digital personas usable with Microsoft Teams, Zoom and others
1
0
0
Oh here we go - digital personas in FaceTime/visionOS. They are really emphasising latency (good!)
1
1
1
12 cameras, 5 sensors, 6 microphones in the #AppleVisionPro. A new dedicated processor for inputs, the R1, processes inputs within 12ms #WWDC23
0
0
0
New Apple Vision Pro has over 23 million pixels in the display which is >4K video resolution per eye #WWDC23 #AppleVisionPro
0
0
0
2 hour battery life with the external battery pack. That would barely get me through some meetings, let alone some classic movies that top 150 minutes #WWDC23
0
0
0
Apple and Disney's dynamic is intrinsically tied to Steve Jobs' relationship with Disney. The cool 3D demos are just teasers. The Vision Pro is starting out as a pretty 2D device but that's going to change relatively rapidly over the next 12-24 months, I think
0
0
0
Oh how interesting! Bob Iger at the #WWDC23 event. Given Disney's winding down on the metaverse.
0
0
0
I'm struck that the Apple Vision Pro primarily feels like a 2D media consumption device. Also, spatial videos sound great, but I don't want to attend my child's birthday whilst wearing a headset. #WWDC23
0
0
0
'Perfect for when you're working remote' - I'm curious to know how long its comfortable to wear an Apple Vision Pro headset for. I doubt I could get through a working day on one! #WWDC23
2
0
0
and you can actually use a bluetooth keyboard and trackpad. Good.
1
0
0
It's interesting that Apple Vision Pro looks like a credible productivity device in its first generation (not just a dev device). This is what Meta were aiming for with the Quest Pro. People balked at the price of that. Let's see what they say about the Vision Pro's RRP! #WWDC23
1
0
0
Looks and feels 'truly present'. Objects cast shadows to give depth and scale context. #WWCD23
0
0
0
1
0
0
The new name for Apple's AR/VR headset is 'VisionPro' - better than 'RealityPro', I feel. Control is eye, hand, voice-based #WWDC23
1
0
1
'Today I'm excited to announce an entirely new AR platform with a revolutionary new product...' Tim Cook at #WWDC23
0
0
0