Mage Noir
@MageN0ir
Followers
231
Following
113
Media
72
Statuses
210
Mage Noir is a spellcrafting card game. #expandable #card #game
Joined September 2019
We are not on X anymore but we are back on Kickstarter and it's going FAST! https://t.co/AOHVACc0Wz
#Kickstarter #tabletopgames #cardgame #crowdfunding
kickstarter.com
Mage Noir is growing with new expansions and exciting new mechanics! Animals will join you, Mages, bringing with them new powers!
0
1
3
๐ Mage Noir - Animal Aenigma - Expandable Card Game (Goal:โฌ20,000.0)
kickstarter.com
Mage Noir is growing with new expansions and exciting new mechanics! Animals will join you, Mages, bringing with them new powers!
0
1
2
The Secrets of Zorro by Double Combo Games ๐: Constantin Dedeyan, Vincent Vimont ๐จ: Jeffrey Jeanson ๐ง: 1-4 players โฑ๏ธ: 45-60 min https://t.co/58Q5p6oYIn
#boardgames #juegodemesa #geek #meeple #brettspiele #game #boardgamer #graplanszowa #jeuxdesociete #boardgame
2
2
13
Amazing! ๐ "Rite of Passage" (From @MageN0ir), the enchanting and epic track composed by the brilliant @arkanavoid, has hit 100k plays on Spotify! ๐ถ๐ฅ If you haven't experienced the magic yet, don't miss out! Give it a listen on Spotify: ๐ง https://t.co/Q7wn0hOt6K
0
1
2
Rite of Passage (from @MageN0ir) EP composed by @arkanavoid is drawing more listeners on Spotify, and we want to know your favorite track! โ๏ธ๐ถ Go listen to them on Spotify and tell us your choice! ๐ง๐ฅ -
1
1
3
Come challenge us @ booth 4E107, we'd be glad to meet all of you! #EssenSpiel22 #magenoir #jointhecircle
1
0
7
Now you know a bit more about what's going on on our side, so on behalf of the entire Mage Noir dev team, we'd like to thank you all for your past and future reports. It's already time for us to end this thread and wish you a good day. See you online! #jointhecircle 11/11
0
1
3
We then run some playtests to make sure that we haven't broken anything else in our existing code while fixing the issue. If none of those fail, then the fix is pushed to the next update! Otherwise, weโre back to the editor (time to do a better job I guess) 10/11
1
0
3
Once we've found a way to reproduce the problem, we can finally start digging into our code, fix what may be broken and then test again just to make sure the bug is gone for good! 9/11
1
0
1
This step can sometimes be very complicated, because some situations are very specific and some bugs occur rarely. If you want to help us with that, make sure to indicate in your report which card you've played, which choices you've made, ... 8/11
1
0
1
This reproduction step is important: It allows us to use some tools to be able to corner the issue, like the Unity Editor or a debugger. But also, being able to cause the bug on demand is the only way for us to make sure the issue is fixed once debugging is over. 7/11
1
0
1
And that's when debugging can start. We fix the most critical problems first, using your precious report as a support. To do that, we first try to reproduce your situation, hoping that we can get the same issue as you. 6/11
1
0
1
With that in mind, you should be able to understand why making bug reports is useful to us. But obviously your report is not processed immediately. It must be prioritized first. For example, a bug where you cannot do anything is far more important than a small visual issue. 5/11
1
0
1
What we usually call "logs" is a text file, keeping traces of things that happened in the code. It helps us to better understand what went wrong, which errors are being thrown and when, ... 4/11
1
0
1
When you do so, your report will be sent to us on a board. With your report comes the screenshot and some additional information about your system and your account, but more importantly some logs are being attached to your report. 3/11
1
0
1
The very moment you press the button, a screenshot of your game is taken. This helps us to know which cards are in play, and to really "see" the bug on your screen (even better if it is a visual bug). You can then explain in details what happened, and submit your feedback. 2/11
1
0
1
Even though we're very proud of what we achieved with #magenoir Infinity so far, we know the game is not perfect. This is why we added an in-game bug report form. But what really happens when you click on this little bug ? 1/11๐งต #madewithunity #devlog
1
4
16
I'm excited to announce that I'm producing music for the game: Mage Noir - Infinity. The first track I made is the main theme that should be available in the next update, coming soon. For now the game is a work in progress and is available for 'early access' for PC on Steam.
6
10
50
We are so happy with the music main theme and so proud to work with such a talented artist! Thank you @arkanavoid @wearenewdawn @G4F_Records !
I'm excited to announce that I'm producing music for the game: Mage Noir - Infinity. The first track I made is the main theme that should be available in the next update, coming soon. For now the game is a work in progress and is available for 'early access' for PC on Steam.
0
3
8
Illustrated by Geoffrey Amesse, the prodigious source is a beautiful place filled with pure water. Its soothing nature will greatly increase your strength. Go and take a look at Geoffrey's work on his Artstation: https://t.co/o4BxmdmnSd
#magenoir #cardgame #boardgame #indiegame
0
3
9