@LuThecoder
Lu TheCoder
6 months
Made some progress on implementing my own engine Gizmos ..
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@hongjian_zhu
JetSilver
6 months
@LuThecoder what type of projection matrix when rendering the gizmo, perspective or ortho?
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@LuThecoder
Lu TheCoder
6 months
@hongjian_zhu It’s a perspective matrix.. however the gizmo is rendered without depth testing and scales in size based on how far the camera is from it so that it’s always visible from any distance
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