I'M ALIVE. Had some time so i SPRINTED through the remaining animations.
The fancy post process is all that is left. AFTER AX THO. BYE.
Artwork by
@rkrmz0n
Mucho love
Art by
@DasDokter
ty ty ty!
I made a MamaRissa rig for
@nerissa_en
's 600k milestone.
I've never rigged this fast before... enjoy jailbirds. I rest now.
#RavenCrafts
Alright! All animations complete!
An endless amount of thanks to
@rkrmz0n
. You're amazing man and I'm eternally grateful.
I'll be uploading the remaining wallpapers weekly. Please look forward to it. Ty for all the support!
Music by Lappy. Absolute bangers every time.
Final one! Omega
Art is by
@rkrmz0n
. Ty a ton for allowing me to animate your art work. It has been a great experience! Much love
And TY all for your support and interest in these animations as well! I'll continue to make more animations.. so stay tune!
#HololiveEN
#omegallery
@rkrmz0n
I'll look into making this a live wallpaper! If its not to much of a bother would any of you mind linking me a reliable guide to follow for that?
Helloooooo! I was hit with a final wave of work but that is all done! Final "Holo Versus" wallpaper postings will resume, new collab animation after, and public commission will come somewhere in the middle of all that jazz.
I am F R E E now.
Aaaaye 10k, thank you all for your support!
…
I don’t have anything special planned though.. 🙇♂️🙇♂️🙇♂️
But rest assured I’ll keep doing my best to bring you quality content.
@SamRoberts3DVA
@rkrmz0n
I-Its all animated :V
There is a tool I love in AE that does the best wind automation for environments and hair and Live2d physics are a blessing.
But alas, Spine has no physics automation of sorts yet. Everything is timed and keyed.
【Update on COVER Official note】
As a new article, "holo Indie – Independent Video Game Development Meets hololive" was posted.
We would like to share more about holo Indie and bring it further into the spotlight!
Read here in English:
#COVERnote
I've followed Toby since the homestuck days. He continues to pile-drive achievement after achievement and each time I'm awestruck.
This is the man who sets the bar for me. Bless him.
No time to rest I'm motivated and determined.
Thought I'd share a bit of project I started early this year... and dropped. To say I hit a wall would be under selling it! I collided and ragdoll clip'd through the floor!
I have rigged a Live2D 2.0 version of NoirVesper(
#noirvesper_en
) belonging to the Adventurer's Guild TEMPUS!
Enjoy the new Vesper!
ノワール・ヴェスパーさんの新しいお姿のLive2Dを担当させていただきました!
Illust:pako先生(
#pakosun
)
#Vesper2ndLook
#holoTEMPUS
And all under one rig!! Aye, but I truly bit more than I could chew. A vast collection of small errors brought everything to a screeching halt. STILL, I'm down but not out. I'll be coming back to it. Just have a ton more learning to do. It truly is a passion project after all!
Aiming to start Fauna by the end of the week.
I'll make sure to make a more detailed breakdown for this animation as it goes along. The main aim behind every animation I'll be doing is to learn with each one as well as share this info with anyone wishing to animate as well
Comms are open! I'll be reviewing requests throughout the week (Mainly over the weekend)
Send a dm if you're interested and thank you for your support and patience! 🙇♂️
There is a version with the lights synced to Huge W with similar effects to the live concert.
but... its so big to render in AE...
Next time I'll do stuff like that realtime in an engine