
LevelCap
@LevelCapGaming
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Following
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Welcome to the Official LevelCapGaming Twitter. Follow me on Twitter for 1440P FPS Gaming Tips, Tricks, Gun Reviews, News, Commentaries and more!
Camas, WA
Joined October 2011
Reminds me a bit of Panzerstorm
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Got a new smuggler stash in C-Beams. A "space treasure chest". It's nice for showing the scale difference between a size 1 cargo ship and a size 4 destroyer. #IndieGameDev #indiegame
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Shooting at "PussySlayer" in BF6 via aggressive spotting aids while the auto exposure wrecks my visibility. It's oddly comforting - This is how I know we're back 😂
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I'm really happy with where my game C-Beams is headed. Our latest devlog shows off our first steps into building procedural levels #indiegame #IndieGameDev
https://t.co/HbGojJkz0J
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Going live with Battlefield 6! Come watch https://t.co/Sr6qYFfcUz
@battlefield
#battlefield6 #battlefield #bf6 #ad
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Drop by my channel at this time. I'll be finding out right along with all of you what's in store for us with the next Battlefield title.
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Looks like I'm going to LA for the Battlefield 6 MP reveal. This case just arrived and is massive. Water bottle shell and 5.11 bag are legit. Hard drive for capturing footage I assume. Pumped for next week! #SponsoredbyEA
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I asked AI: "Between restaurants and indie game devs, who has a higher failure rate?" - Glad to see I made the better career choice 😂
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WIP gunboat next to a medium fighter. These will be ships in our first enemy fleet for C-Beams. #indiedev
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Fun ship concept from @Valahor2, we just got it into whitebox today for C-Beams. I need to think of a name for it. It's a small combat ship of an older design, used for recon and fleet combat. #IndieDevs
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We made some really big progress on C-Beams in the past 3 weeks. We now have mining, destructible asteroids, ship damage, and more. Check it out in our devlog. https://t.co/BYZQRYIcII
#indiedev #indiegame
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We now have ship hull damage in C-beams! This is made with a texture painting system, so we could save the damage and load it back in with a save game. #indiegame #IndieGameDev
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Our new devlog is out for C-Beams. We have tons of new turrets, space stations, and even mineable asteroids to test out! https://t.co/M1CzDzaY6P
#UnrealEngine #indiegame
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Making progress on weapon group logic in C-Beams. The Acheron is now equipped with a wide variety of turrets and missiles that it can swap to depending on the threat.
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