JussiKemppainen Profile Banner
Jussi Kemppainen | Drivers of the Apocalypse Profile
Jussi Kemppainen | Drivers of the Apocalypse

@JussiKemppainen

Followers
12K
Following
17K
Media
877
Statuses
9K

Principal VFX artist @RemedyGames + solodev vehicle combat game Drivers of the Apocalypse, founder @Rovio animation. 26y industry exp.

Tampere, Finland
Joined December 2011
Don't wanna be here? Send us removal request.
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
6 months
my indie game for 15 seconds
@vidhvatm
vidhvat
6 months
my indie game for 15 seconds
30
91
1K
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
2 days
Drivers dev day 343: what! Another dev diary! It's been so long! I spend the whole day adding full controller support to the in-game store. This is by far the simplest computer UI in the game, and I need to make all of them have full controller support. Not fun work, but must be
3
3
30
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
4 days
RT @piotrkulla: FUMES drops on July 28, and guess who else is hitting the track the same day?. It's Recharge, a simcade RC racing game. We….
0
22
0
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
8 days
I can not wait to play this game!.
@Powerhoof
Barney (Powerhoof)
8 days
🔥 The Drifter is OUT NOW! 🔥.Solve your own murder in our fast-paced point 'n click thrill-ride!. It's been a long road working on this one- so exciting to finally get it in people's hands! .👇 Steam/GoG links below 👇
0
0
5
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
10 days
I spent WAY too long redoing my portfilio website from scratch for no reason at all other that it bugged me that it was based on legacy wordpress. No one will even notice a difference!
jkemppainen.com
1
0
5
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
12 days
I hope this is good!.
@drivermadness
Driver Madness
13 days
EXCLUSIVE: A new Stuntman video game is in development at Saber Interactive. #Hollywood #trademark @SaberGames
Tweet media one
0
0
14
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
15 days
I am on it!
@CommodoreBlog
CommodoreBlog
15 days
Bring back Amber monitors.
Tweet media one
2
6
93
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
16 days
Vehicle combat game dev day 339 (contd): Support for custom, full color + alpha stencils added. You can now upload Any image (square aspect ratio) to use as paint stencil in the vehicle paint booth. Finally completing the suite of tools for maximum paint customization and
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
16 days
Bonkers vehicle combat game dev day 339: importing any images as vehicle paint job (with support for transparency).#WishlistWednesday #gamedev #indiedev
2
4
53
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
16 days
Bonkers vehicle combat game dev day 339: importing any images as vehicle paint job (with support for transparency).#WishlistWednesday #gamedev #indiedev
3
11
93
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
17 days
I have not been posting much game progress lately. Working on things under the good. Polishing things, rewriting features, etc. Same old! I will post progress once something worthwhile happens! Until then I will keep chipping away at the more mundane tasks.
0
0
17
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
20 days
I once met the prince of Norway at an event. (I was staff) I had no idea who he was and I needed to input his name to this animation tool that then created an intro video for him for a stage he was speaking on. His first name was spelled weird and he did not have a surname. I was.
@frozenaesthetic
Moon Dragon
4 months
Share a piece of lore about yourself
Tweet media one
3
0
27
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
22 days
RT @PaweSasko: Breaks my heart seeing massive layoffs hitting our industry again ☹️. In @CDPROJEKTRED we have a lot of openings, from The W….
0
2K
0
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
22 days
This is great news, as I have made this 20 years ago!
@gunsnrosesgirl3
Science girl
22 days
Researchers found females are attracted to moves like this .
2
0
5
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
23 days
RT @bilawalsidhu: Nano is a depth-aware atmospheric haze plugin that uses ML depth estimation to add physically accurate fog and light scat….
0
337
0
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
25 days
Moving all VFX, bullets, missiles and other damageinstigators and statis effects to a pooling system after hundreds of hours of development is not fun I tell you. You live and learn….
4
0
17
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
27 days
I am looping the same assets over and over the terrain. So things the fall back too far are teleported in front. At the teleport, I randomize the material colors and randomly hide some meshes and realign some assets to the terrain and randomize their Y rotation. So new fresh.
0
0
6
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
27 days
vehicle combat game dev day 331: More work on the env propping. The harbor set is taking shape! (would love to hear your ideas for post apocalyptic environments!) I am still experimenting with feature density. All of the levels in the game are fully procedural, so you can never
9
16
151
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
28 days
RT @remedygames: As of last night, we have surpassed 1 million players in FBC: Firebreak. This is a significant milestone, so thank you for….
0
161
0
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
28 days
RT @RedefineFX: New Unreal 5.6 River tools used in The Witcher 4 demo make it easy to add water simulation to a landscape - it realisticall….
0
321
0
@JussiKemppainen
Jussi Kemppainen | Drivers of the Apocalypse
30 days
Bonkers vehicle combat solodev project dev day 327-328:.Now each weapon has unique, animated crosshairs with some hints on range and or sweet spot. I also started building my dried harbor env art -set. #solodev #indiegame #gamedevelopment
6
17
178