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JupiterMax Games

@JupiterMaxGames

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Novice game dev here to learn, find inspo, and record my dev process AVE•IVPITER•OPTIMVS•MAXIMVS

Io
Joined November 2025
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@JupiterMaxGames
JupiterMax Games
4 days
Aircraft system! You can now keep a roster of jets in your airbase with which to scout & launch attack sorties. Next task is to put this system on an aircraft carrier
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@JupiterMaxGames
JupiterMax Games
10 days
Creative Assembly apparently announced total war medieval 3 and I was hyped to hear it's on a new engine until they said the new engine will "allow for a console release" I don't even want to know how the most basic total war conventions are going to be mutilated to accommodate
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@JupiterMaxGames
JupiterMax Games
12 days
Today's task: begin aircraft implementation. Scope: need a controller script that will make the plan take off, climb to altitude, go towards destination, fire missiles using existing missile system, and then return to base. Should be a lot easier than the manual controls for
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@JupiterMaxGames
JupiterMax Games
13 days
This is my current project, "Kaiju Command." The goal is to synthesize RTS and tower defense elements to create the experience of defending an island nation from sea monsters using only grounded, modern technology - no mechs or benevolent monsters, just your navy and air force.
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