In therapy for a history of undiagnosed cognitive and emotional weaknesses. I know in my heart who I really am, but I'm still far from being who I need to be.
Remember that Grunkfuss picture I managed to screw up years ago where had no ears and all his features were inaccurate?
Please accept this brand new replacement featuring the canon design:
For the record, the Fanverse developers are great, and I have nothing against them. I also appreciate both the understanding and the criticisms of how I've reacted.
Emotional instability has been a recurring issue in my life. Right now, I'm considering seeking professional help.
FNAF News: Jonochrome has decided to distance himself from FNAF and all FNAF-related stuff, including cutting contact with other Fanverse members.
That being said, there is no evidence pointing towards the ONAF series or other Fanverse projects being pulled/cancelled.
I certainly plan to acknowledge ONAF3 when it finally comes out. I'm still proud of it and would love to see people play it.
The best part is, a certain generous fellow has rescued the game from limbo, and now it's finally on its way to you.
Everyone say, "Thank you,
@phisnom
."
I'm easily overwhelmed by social media, and that's *especially* true right now, so this seems like a good time to start my hiatus.
I'll watch a few more videos of cool people playing egg game, but beyond that, just gonna live life and relax.
Thanks for understanding. Take care 👍
I'm sorry to anyone I've disappointed today. I don't aim to make anyone's life worse, but it's apparent I shouldn't trust my own judgment anymore.
I don't accept that my only option now is to give up. I could be gone a long time, but I'm not going to stop seeking help.
Coming clean with a lie I told:
ONAF3 really did take 3 months to make, but I finished it in April 2020, before it was announced.
It was my own decision to make it sound like I'd just started working on it, to give Clickteam leeway on the ports. But it's been over a year, so...
I'm grateful for the Fazbear Fanverse Initiative. I just... really hope the present communication issues are resolved before the other Fanverse developers release their games. Ever since the porting process began, it's felt like playing a game of Telephone.
Anyway. Halloween.
It's been a bumpy ride getting here--a Bumpty ride, even--and now we're minutes away.
Again, One Night at Flumpty's 3 is a short game like the first two were, but I set out to make the best night that I could. Thank you for your patience; I hope it will have been worth the wait.
It's a serious challenge to finish projects even when you really, genuinely want to see them finished.
So don't push, guilt, or "cheer on" artists to finish things they don't want please ♥️ thank you
ONAF3's release date is still up in the air, but for the record, my long-ago proposition of a simultaneous release across all platforms is out the window
PC and mobile will come first, since it turns out the process necessary to release console ports is disproportionately longer
My enthusiasm sadly isn't as strong as it was over a year ago when Flumpty's 3 was finished, but just know that I really do appreciate all of your support and am glad you enjoy the game. Most of you, anyway. Maybe some of you don't. That's cool, too.
a big reason I've ended several videos with "I'll see you in whatever we do next" is I never have any idea what project I'll actually finish next
I plan to experiment with low-poly 3D in Blender for a while, probably in private, just to learn something new and see if I enjoy it
oh no
I've run out of finale games to make
I need to temper people's expectations again
"Hey, everyone, thanks for sticking around. My next game will be a pay-to-win game called Toilet Clicker (Slightly More Functional Toilet Editio
Convenient links of the developer accounts to follow if you wanna keep up with the Fanverse:
@Emilmacko
(Five Nights at Candy's 4)
@Popgoes6
(Popgoes Evergreen)
@Nikson_Dev
(The Joy of Creation: Ignited Collection)
@phisnom
(
@FNAFPLUS
)
👍
Currently
@phisnom
is working to fix some rare/minor glitches, along with hopefully making the game run on more phones. As far as I'm concerned, he's the real hero and I hope he's able to get some sleep soon
GameMaker Studio 2 has started locking useful and important features behind a monthly subscription, even to those who bought a permanent license
so I guess I won't be supporting
@YoYoGames
anymore
¯\_(ツ)_/¯
I should add, it's my own fault that the PC version isn't out yet. I misinterpreted the Fanverse agreement for a long time.
But now a simultaneous release date for PC and mobile is basically all but confirmed. It mostly depends on how fast app stores approve the mobile version.
Maybe I shouldn't have said ONAF3 won't have a developer commentary, because the video I'll be making instead will pretty much be a developer commentary anyway, whoops
Twitter's always impatient to believe whatever side of a story could ruin the reputation or life of another human being before scrutinizing the evidence or hearing another perspective
Using social media less often helps you realize not every issue has to be concluded in one day
I remember avoiding Tumblr years ago because I'd heard a large part of its community was an oversensitive, trigger-happy moral high ground where nobody could take a joke, and decent, harmless people were condemned for having different interests
so I joined Twitter instead!
wait
For anyone analyzing the ONAF3 trailer, it looks like you gain one snapshot upon switching security cameras (the number goes from 18 to 19 on the clown screen), but that was an editing oversight on my part and doesn't happen in-game. I have FAILED you
Just a heads-up, I'm unlikely to have anything else Flumpty-related to post until the trailer releases, which won't be this month. I wish the game was out a year ago, but... eh. This is the timeline we live in
turns out editing the ONAF3 technically-still-a-developer-commentary video is a good way to pass time until the game comes out, because the editing is taking me a while
I'll say in advance, I'm not sure when the "developer commentary kinda" video will go up. I'd like for most people to have experienced the game first, and the video may or may not still undergo some edits.
I've mostly been hanging out with family today. Gonna eat some pizza 🍕
While it's a fresh topic, I wanna diffuse the blame-game a bit, if I can.
As far as I know, Clickteam has never been given a full run-down on the nature of the Fanverse agreement. With ONAF3's marketing, they've been doing what they reasonably assumed was my best interest- (1/2)
dunno why fictional ships are controversial these days. I'm not a shipper, but I'm not gonna think less of you as a person for using the freedom of escapism to make Elmo marry Voldemort
Oh hey,
@Clickteam
's posted footage of
@Phisnom
's beautiful menu navigation for the ONAF console bundles.
There's a glimpse of ONAF3's office here, and you get to hear a new piece of music I threw together yesterday morning in about two hours
I think I've prepared all the things I'll upload around the time of ONAF3's release, which means I no longer have any excuse to put off relaxing and mindlessly playing vibeogams
Merry spooky month, everyone
I don't think I have it in me to attempt one of those drawtober things this year. I'm currently both injured and sick, so I've got two different doctor's appointments scheduled for today 👍👍
On a personal level, it's satisfying to see
#UnusAnnus
gone after exactly one year. If it had been dragged out beyond its logical conclusion, it wouldn't be the same.
Oh yeah, and about unlisting the ONAF videos, I'm... not confident that was my best choice, but I'm not planning on it being permanent, and the playlist is still available. I'll just feel better making them public again once we know where things will go from here.
I'm sorry to anyone I've disappointed today. I don't aim to make anyone's life worse, but it's apparent I shouldn't trust my own judgment anymore.
I don't accept that my only option now is to give up. I could be gone a long time, but I'm not going to stop seeking help.
I'm planning to start a big ol' internet break sometime next week, probably for obvious reasons. I'm very much an introvert, and I can already tell my "social batteries" are gonna take a while to recharge after this, ha
I forgot how in the code of Riddle Transfer 2, there's a button that, instead of actually disappearing, gets sent 9 billion pixels off-screen when you press it
(2/2) -since I've been anxious for a final release date to be confirmed, and I've also expressed disinterest in working with Flumpty beyond making ONAF3. Now that the confusion is being addressed, I think more efforts will be made to prevent communication issues in the future.