
Joey Judkins
@JJMotionStudio
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Director and High Torchbearer @ WRAD Studio / Interactive Art Director + Animator / Rive Ambassador
Columbus, OH
Joined May 2010
New reel! Full tutorial available on YouTube, go learn how to make a cat piano in Rive 🐱🎹.
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RT @rive_app: It’s Data Binding Week at Rive HQ! We’re announcing three features to supercharge your design with data. First up? Data Bindi….
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Shake it 🎱.
Magic 8 Ball, made entirely with vector graphics in @rive_app . Animation by @nasmithdesigns and me. File available on Rive Marketplace
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Magic 8 Ball, made entirely with vector graphics in @rive_app . Animation by @nasmithdesigns and me. File available on Rive Marketplace
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New @rive_app tutorial available on YouTube! (link in bio). 🎹 - complex state machine and nested artboard setup (now with key slides!). 🐱 - Changing sound effects with events and listeners. This was a labor of love, I’m glad it’s finally done!
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RT @rive_app: Motion designers often ask: Can Rive replace After Effects? Not quite, and that’s the point. Rive isn't a post-production to….
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Oh, and the final layout works perfectly in @framer.
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Anyone know how to connect @rive_app with @UnrealEngine?. Specifically - I have a Rive file I'm using as a texture/material on a plane (not a UMG widget). But the pointer events don't work, and I don't know what I'm missing. As a full-screen widget, it works, but I want it to
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