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Indie Innovators Profile
Indie Innovators

@IndieInnovators

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A Podcast for Championing the voices of Indie devs, demystifying the game creation process, and building trust in the gaming Industry.

Canada
Joined October 2023
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@IndieInnovators
Indie Innovators
7 days
Ever wondered what it takes to transition from board games to video games? In our latest conversation with Johannes, founder of Ironbite Games, we dive deep into the art of game design. Johannes shares how he learned that players care more about how a game feels than the numbers
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@IndieInnovators
Indie Innovators
3 months
We're taking a short break for the holidays, but don't worry, we'll be back! In the meantime, we've been busy editing several new episodes, getting them ready for release. If you're looking for something to tinker with right now, check out the quick modular weapon firing setup
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@IndieInnovators
Indie Innovators
5 months
Episode 29 [FULL INTERVIEW] How a Solo Dev Shipped His First Game in 12 Months (W/ KOLBY HEISS) Solo dev + pro musician Kolby Heiss breaks down exactly how he shipped Quail Crossing to Steam in 12 months—no fluff, just the real systems: tiny daily wins, ruthless scope, and
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Cross hectic roads, dodge vehicles, and hatch eggs! Quail Crossing is a challenging, emotional rollercoaster where you step into the daring life of a quail and guide your bevy of hatchlings to...
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@IndieInnovators
Indie Innovators
6 months
Episode 28 Building Your Game’s First Blueprint (Prototype Plan Part 2) Most first-time devs rush into coding or art, but the real foundation of a successful game is the prototype plan. In this episode of Indie Innovators, Spencer and James show how to transform raw ideas into
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linktr.ee
View indieinnovators’s Linktree to discover and stream music from top platforms like YouTube, Spotify here. Your next favorite track is just a click away!
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@IndieInnovators
Indie Innovators
7 months
Episode 27 Most people think prototyping means throwing ideas into an engine and hoping something sticks. But for indie developers, a real prototype demands a plan. In this episode, Spencer and James break down how to create a prototype plan that actually works—why it’s not
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@IndieInnovators
Indie Innovators
8 months
Episode 26 What’s Inside: *Why traditional budgeting advice fails indie teams *The hidden emotional cost of development *Estimating time, energy, and output with brutal honesty *Tools and tactics for realistic project planning Spotify: https://t.co/eMv0QTTzZj YouTube:
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Indie Innovators · Episode
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@IndieInnovators
Indie Innovators
8 months
Episode 25 What’s Inside: Why budget ≠ money How time and emotional cost shape game scope How to Budget without breaking your creative spirit Why most indies underestimate their first project Spotify: https://t.co/ylKWzxo1cZ YouTube: https://t.co/GWqhJxPOjY #gamedev #indiedev
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@IndieInnovators
Indie Innovators
9 months
For any of you Okanagan listeners, I'll be attending this event this Thursday, June 26th if you want to meet and talk games and gamedev! https://t.co/WYV4M03Pl9 #kelowna #okanagan #gamedevs #indiedev #meetus
eventbrite.com
Physical and digital game developers are invited to connect with the local game dev community
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@IndieInnovators
Indie Innovators
9 months
One of teams listening to the podcast are taking part in this Next Fest. Go check out the GlitchSPANKR demo and let the team know what you thought! https://t.co/4VB1qKdEQ1 The Team: https://t.co/qlYHImKNza #NextFest #game #gamedev #indiedev
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Indie game studio
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@IndieInnovators
Indie Innovators
10 months
Episode 22 How to Brainstorm a Game You Might Actually Finish Youtube: https://t.co/jVo5U8Jckk Spotify: https://t.co/gwshoWZrFJ #gamedev #indiegamedev
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Indie Innovators · Episode
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@IndieInnovators
Indie Innovators
10 months
Episode 19 of Indie Innovators How to Pick the Right Game Dev Tools (Without Wasting Years) https://t.co/e2EKe1pRqo
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Indie Innovators · Episode
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@IndieInnovators
Indie Innovators
10 months
Episode 21 Grit Isn’t Enough: Surviving Your First Game Development Spiral https://t.co/2yqEAAX4gf
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@IndieInnovators
Indie Innovators
10 months
Episode Twenty of Indie Innovators Why Most Game Prototypes Fail—And What Makes One Stick https://t.co/1VgbaTue1h #gamedev #IndieGameDev #podcast
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@IndieInnovators
Indie Innovators
10 months
Hey look one of our listeners has released a game!!! It's called Quail Crossing and is developed by, Kolby Heiss. We talk more about it on linkedin.
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@IndieInnovators
Indie Innovators
10 months
Episode 17 of Indie Innovators Are You Missing This Key Trait for Success? | The Mindset of an Indie Game Developer https://t.co/Bu1uNAEXQY #podcast #gamedevelopment #IndieGameDev
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