
0xHeimdall
@HedgeEconomist
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Chief Economist & Co-founder @0xCitadel ๐๐ฆ๐๐ซ๐๐๐ ๐๐๐ฌ๐ญ๐ซ๐ฎ๐๐ญ๐ข๐จ๐ง (ฮ = ๊)
The Abyss
Joined November 2021
Designing an Open Game Economy (Part 1) This article series is a thesis on a new type of blockchain economy, one that more closely resembles the economies we experience in the real world. With the proliferation of virtual ghost towns, it's time for a new approach.
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Capital accumulates to most decentralized network Decentralized game will accumulate capital
Ethereumโs stablecoin dominance is going vertical. Many VC led initiatives often paint Ethereum as falling behind Solana by citing gamable metrics such as TPS. It is simply not the case when you consider ungamable metrics such as capital onchain and in applications. A bot can
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The largest single opportunity this decade will be in bringing virtual worlds onchain.
there are now dozens of games with >$1B per year in economic activity this is more than many small countries readjust your mental model of gaming accordingly: we aren't bringing a single point of sale onchain, but entire economies
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What if your game assets could not go to zero? What if they always had some intrinsic value? Would you feel more comfortable holding them? How much sell pressure would that remove from assets in the game? From the currency? By simply removing a core fear, do we make a
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If you create opportunity, players will come. This is how Web3 works and how most economies work irl. People look for opportunity, it's a simple concept. The key is making opportunity consistently sustainable forever. Yes the game should have soul, but soul can be subsidized by
The "build it and they will come" narrative in crypto gaming was always wrong Forced exclusivity, early asset prices that felt like a gouge every time, tokens and NFTs before a real game, and builders showing off bad early versions all contributed to the lack of interest and
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Christopher Columbus would be exploring virtual worlds on the blockchain
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Virtual worlds this decade will have their "1760" moment. That is the hardening of property rights down to the world state. Allowing an Industrial Revolution tier event of capital accumulation to occur in a digital setting. We've already seen the effects of such rights with
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The breakout app of Ethereum will be virtual worlds. We just haven't seen any that have the potential yet.
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Attempt to balance the economy through the least number of mechanisms possible. The game should not require constant fine-tuning for the economy to function as desired across a wide variety of scenarios. The preservation of the value of player assets should be paramount when
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Designing the world to expand or contract based on the amount of token liquidity in existence is a concept that interests me, feels like it could accurately simulate physical constraints. The very land beneath your feet is interwoven with the liquidity of the ecosystem.
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Embrace Destruction
BREAKING NEWS The Royal Swedish Academy of Sciences has decided to award the 2025 Sveriges Riksbank Prize in Economic Sciences in Memory of Alfred Nobel to Joel Mokyr, Philippe Aghion and Peter Howitt โfor having explained innovation-driven economic growthโ with one half to Mokyr
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The Citadel: The Underground Web3 Project Everyone Will Beg to Get Into Next Year โ Donโt Sleep on This One @0xCitadel โ Iโm bullish on both the product and the team. Iโd give them my last pair of pants if I had to. Theyโre quietly building an incredible product under the
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What we need is positive sum games. Where competitive actions have positive externalities even if the competition itself is inherently selfish. Why is everyone interested in zero or negative sum games? Or specifically designing tokenomics to be guaranteed negative sum for users
people kept waiting for gaming in crypto to take off what they didn't see is that gaming is already the biggest PMF that crypto has perps trading is inherently a 0-sum game between shorts against longs the great financial MOBA
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Web3 gaming is not dead. The audience is just tired of slop and bad token design. Stop focusing on marketing and piecharts. Instead focus on making good games which integrate the token in a meaningful way.
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