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Yuan Cui

@Guesscui

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Painted In Blood https://t.co/2f2RoL8KCh Yuan Cui - Visual Arts/Concept Design/Game Dev

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Joined October 2014
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@Guesscui
Yuan Cui
4 months
Home sweet home~
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@Guesscui
Yuan Cui
12 days
dark monsters could be hiding in every corner, you can hear them but you won't see some of them, however they exist in the environment just beside you, when your sanity level drops and they start coming out of the shadow to hunt you down~
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@Guesscui
Yuan Cui
20 days
Destructible light source - some bright lights can really damage your visibility in dark areas, you can choose to destroy them - however, intense lights are also part of the environmental resources that allow you to defeat shadow monsters easily.
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@Guesscui
Yuan Cui
28 days
Rats are not just there to give you the gross surprises. They are part of the movement system player needs to deal with - keep your momentum and a fast moving speed during combat, and you won't get bitten~
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@Guesscui
Yuan Cui
1 month
A demonstration shows some improvements of sanity FX since last year. As player combating foes, sanity depletes, mood shifts, and environment eventually becomes a much more hostile place. Your environmental awareness is also tested. We've packed a tons of stuff inside each
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@Guesscui
Yuan Cui
1 month
#PaintedInBlood #screenshotsaturday .We'll offer a different kind of feeling in Painted In Blood - the vibe can be described as "lost in an art museum, surrounded by classical paintings and music, while battling eerie monsters out of your way to heaven or hell, along with all
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@Guesscui
Yuan Cui
2 months
some environmental ambience with Chopin feels neat~.#PaintedInBlood #screenshotsaturday
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@Guesscui
Yuan Cui
2 months
new screenshot for this week :)
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@Guesscui
Yuan Cui
2 months
a bit art collecting during short combat break~
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@Guesscui
Yuan Cui
2 months
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@Guesscui
Yuan Cui
2 months
all the major work for chapter 1 is done - now we're moving into the polishing stage. Played chapter 1 from start to finish last night, been putting so much work into it for such a long time, and it's such a great feeling seeing it all coming together.
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@Guesscui
Yuan Cui
2 months
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@Guesscui
Yuan Cui
2 months
with good pacing and timing, the weak point system will allow you to take down enemies faster, or simply one shot - one kill ~ #screenshotsaturday
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@Guesscui
Yuan Cui
2 months
will be posting some screenshots from environments every now and then~.starting with our artroom :)
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@Guesscui
Yuan Cui
2 months
Cheat codes included! - let's summon a pet frog. We'll have a bunch of cheat codes for players to mess around too :)
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@Guesscui
Yuan Cui
3 months
Environmental damage! - now small debris can also damage foes~
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@Guesscui
Yuan Cui
3 months
A new piece of atmospheric soundtrack - "They too, once lived". No need to explain, I guess you can feel it :)
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@Guesscui
Yuan Cui
3 months
RT @brettsk8: Thrilled to lend my voice to protagonist Edward Patrick, in Yuan's vision to his upcoming action-horror game, "Painted In Blo….
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