
Nazib Nur
@GeometryOrigin
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Following
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109
| | 3d generalist by hobby | | Rigger by trade | | Technical Artist | |
North East, England
Joined February 2021
RT @The3DNinja: Stretching issues with height and displacement in Substance Painter? Try blurring the edges of your displacement to reduce….
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RT @mGear_Framework: mGear 5.0 Beta 1 is available and open call for Testing & Bug Reports . Please check the post on the forum for more….
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Drawn something after years. A bit rusty but happy that I still got the skills. BTW there was a royal visit in the area, all hail to the king😊 .Thanks to the @teessidesu ArTees Society for the arrangement.
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Worked my arse off on this and got to reconstruct the geo mesh of this lil guy from satellite data sets. #SpacesEducation .#3dArtist.#Python .#b3d .#bennu.#Asteroids
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A character I sculpted and and baked to low poly for school. #Zbrush.#Maya.#UE5Study.#substancepainter.#3DArtist.
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I was going to school in a rush and bumped into it at the door. What a surprise it was, made my day. #KeepSpaceTidy
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Yee. I jave won the #NewScientistLive competition. Thank you very much @spacegovuk This means a lot.
And the winner of the 18+ category is. @GeometryOrigin. Congratulations! .
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My take on #KeepSpaceTidy, Used B3d. Active debris removal is crucial to prevent collisions in space, ensuring the safety of satellites and astronauts, maintaining sustainable space operations, and preserving the orbital environment for future missions. Age category 18+
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RT @scionti_design: Testing blending dynamic weather from foggy mood to clear sunny day using Sky Creator. Unreal Engine 5.3 Lumen Nanite.T….
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Created a plumes #shader earlier today with #b3d. Went to sleep but my brain kept saying to test render it. So, here I am. Grabed this beautiful spacecraft model from @Sketchfab by @ameron_randhawa
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RT @chowgood: My experience with building game engine friendly face rigs has been an ever decreasing joint count. Here's my latest minimal….
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