Geoffrey
@GeoffreyHM
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PhD Environmental Science / Passionate of #3D CG & #3Dscan | #3Dprint | #culturalheritage | Blender #b3d | Sketchfab Master
Belgium
Joined September 2016
Oh, just in case... it's been released and is currently number one on @superhivemarket . #b3d Eevee Realistic Lighting and Rendering
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I've been following/advising @Scenario_gg for a few years now, and their latest release - apps - is definitely the most exciting to me. Scenario apps are templates defining scenarios around genai models across all media formats, replacing the prompt guessing by instant and
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Front loader dump truck bobcat. Made of 327 pictures with MetaShape from Agisoft. https://t.co/5D942M8X4x
#3dscan #3dmodel #gamedev #gameasset
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Here is a short video I made to document the project I worked on during my year at @Ensci_Paris: a low cost pumping foil. The goal: make foils more accessible, so anyone can experience the thrill of flying above water, no matter the budget. It explains how pumping foil works,
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Fire hydrant, Made of 395 pictures with Zephyr3D Lite v5. https://t.co/NiD9Jlx9Kp
#3dscan #photogrammetry #gamedev #gameasset
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Working day and night to deliver this EEVEE stuff to you folks 🔥 p.s. Gleb has touched the grass today. It's ok. #b3d
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Sorashido rocks! #b3d
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Rendering fur & hair in Eevee isn't the easiest task, yet once you solve this puzzle, it's quite satisfying 🤭 #b3d
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That's impressive, 1mln gaussians in the viewport, in Blender, without setting the computer on 🔥
We just open-sourced 3DGS render blender addon v4.0 ( https://t.co/BOBaGsopVq)! It has been a while, but we are still updating this 3D Gaussian Splatting tool! In this version, we added a real-time rendering mode, so say goodbye to those laggy displays in the viewport! Here is an
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Waste container. Made of 510 pictures with MetaShape from Agisoft. https://t.co/Ngcb4JTsqx
#3dscan #gamedev #gameasset #photogrammetry
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Parking wall graffiti (about 100 m long). Made of 500 pictures with Zephyr3D Lite from 3DFlow. https://t.co/g5wWvWUKcr
#3dscan #3dmodel #texture #photogrammetry #gamedev
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Heavy duty vehicle roller. Made of 789 pictures with MetaShape from Agisoft. https://t.co/iUrYOZFKLB
#3dscan #3dmodel #gamedev #gameasset #texture #b3d
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My spatial heritage group on LinkedIn has reached over 1,600 members 🎉 https://t.co/XUtLcKTKhC I used @rapidpipeline's new @Blender plugin to locally optimise geometry and texture atlases for this little scene.
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🏛️ Call for EU Heritage Partners! 🏛️ Join our proposal for a #HorizonEurope project testing new tools for the European Collaborative Cloud for Cultural Heritage (#ECCCH). This is a funded opportunity to innovate. Deadline mid-Sept ⏳ Details here: https://t.co/HQg90yAKtP
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Container filled with bricks. Made of 750 pictures with MetaShape from Agisoft. https://t.co/Jk07l5QhKb
#3dscan #3DModel #gameasset #texture #gamedev
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Blue plastic Barrel. Made of 275 pictures with Zephyr3D Lite from 3DFlow. https://t.co/efQpe2VujK
#3dscan #gamedev #gameasset #texture
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❌ A last beautiful gesture despite the suffering. 🤍 It's over for @EvenepoelRemco who's retiring from the #TDF2025. ❌ Un dernier beau geste malgré la souffrance. 🤍 C'est fini pour @EvenepoelRemco qui abandonne le #TDF2025.
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