
G2 Tibalt
@G2Tibalt
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๐ซ๐ท Gozen VALORANT Team Manager @G2esports @G2VALORANT - All views are my own.
Lyon
Joined June 2013
Happy 10th anniversary @G2esports! Couldnโt be prouder to be part of the best organisation out there
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They said we couldn't, so we did. 10 Years of winning, content and G2
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One of the bigger issues here is that the GC3 schedules for each region are not aligned. EMEA still has 2 teams to qualify for GCC, 3 weeks after playoffs for BR, AME, PAC and LATAM have concluded. CN is also behind by a couple of weeks. There are also LCQs that will also
Hey all, wanted to share some context on the recent patch and how it affects this yearโs Game Changers Championship. The timing isnโt ideal and we know that. In a perfect world, weโd avoid big gameplay changes right before a global tournament, but the reality is that this part
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Many thoughts on this, mostly (but not all) good. Biggest concern for me: surely GCC isnโt played on this patch, right?
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Regardless of what this upcoming patch is, i do not think it is correct by Riot to force GCC to play on it. this isnt just "agent balance" changes or map changes. You are forcing widespread systematic changes on TOP of agent/map changes at their biggest tourney of the year
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Encore une victoire solide des @G2VALORANT Gozen ๐ฉ๐ช Et encore une @Akitaaah ๐ซ๐ท MVP du BO avec ses entry !
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Regardless of content, using the biggest GC tournament in the year, and the biggest Tier 2 tournament in the year as a sandbox testing ground for game mechanic overhauls is beyond stupid and borderline criminal to those investing time and money into an ever-more insecure
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A change like this would be effectively spitting in the face of the most defining characteristic of the tactical side of VAL; a move that runs entirely contrary to any understanding of what makes the game great and unique strategically. Tejo's biggest failure was that his tag
Removing refresh utility, when information-cycling is core to the strategic identity of VALORANT, ain't it. The game is probs the most gun-play focused it has ever been and having less tools to deal with 4-1/5-0 gameplay and untradeble agents like Yoru/Chamber/Veto will be bad.
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Removing refresh utility, when information-cycling is core to the strategic identity of VALORANT, ain't it. The game is probs the most gun-play focused it has ever been and having less tools to deal with 4-1/5-0 gameplay and untradeble agents like Yoru/Chamber/Veto will be bad.
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