MrMattyPlays
@G27Status
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I talk about fun stuff on MrMattyPlays, Retro Rebound, & Defining Duke: An Xbox Podcast | Game Dev | Contact š© [email protected]
Joined June 2011
ā¼ļø Pull up a chair, folks ā¼ļø I sat down with the legend himself, Ken Levine. We dive into: - New Judas details - Ken's thoughts on BioShock 4 - The evolving landscape of game development - And MOREEE! WATCH: https://t.co/uLIu6MPBVs
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Finally got around to playing and finishing Titanfall 2's campaign! Beauuuutiful game. Also loved how each mission had its own gimmick to set it apart from the others.
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Itās time to celebrate 30 years of LEGO Games! My collection is officially the height of one Forrest. I think my favorite LEGO game is still Marvel Super Heroes. It felt so impossible at the time because of their DC focus and completely delivered when it came out! What
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You know how us gamers always cite how video games are now a bigger business than Hollywood and music? Vince Zampella and his games, his stories, helped steer the industry toward that success. https://t.co/LiM3EuAS6o
washingtonpost.com
Vince Zampella, reported dead at 55 this week, oversaw āCall of Dutyā and the industryās biggest franchises ā defining games as the artform began to crest.
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16 years ago, Vince Zampella and I chatted about the development of Call of Duty: Modern Warfare 2 at Infinity Ward for GTTVā in many ways the original MW2 still stands as the definitive Call of Duty game. Hereās that clip. RIP Vince.
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I've been searching for the words on this all day. Vince's creative work spans generations and defined much of my teenage years. Call Of Duty, Titanfall. For so long, his games were my social life. Without them, I wouldn't have had the ability to connect with others. He
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Friends! Iām officially checking out for the holiday season. As always, the content schedule is uninterrupted as weāve prepared a nice smorgasbord of content for all of you across MrMattyPlays and Retro Rebound while Iām away. Everything from retrospective reviews to heartfelt
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$3 trillion corporation btw
Xbox Wrapped Isn't Coming Because of Budget Constraints https://t.co/stUtC48Kbg
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Itās been a week since we announced Divinity, our next RPG, and a lot has become lost in translation. Larianās DNA is agency. Everything we work towards is to the benefit of our teams, games, and players. A better work day, and a better game. Our successes come from empowering
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Loaded question, but how are you all feeling about AI's place in gaming?
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And to answer the follow up question (which is fair) about why they announce it so early: They need to build the team. The trailer is a signal flare to attract talent for a studio that Disney themselves are seemingly funding. So, I totally get where everyone is coming from on
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I hate to say it, but I'm not sure why people are surprised by this at all. The interview that they posted mentioned it's a brand new team and it's early days. The trailer alone made it incredibly obvious. With that said, there's every reason to be skeptical with a big Star Wars
Star Wars: Fate of the Old Republic may not release until at least 2030 "Last night's biggest surprise was Star Wars: Fate of the Old Republic, led by Casey Hudson, who directed KOTOR (and Anthem). Exciting news for lots of people... but Lucasfilm says the studio was founded
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