 
            
              Fred Moreau
            
            @FredM0reau
Followers
                119
              Following
                348
              Media
                1
              Statuses
                144
              Video Games Crafts, Technical Product Manager at Unity.
              
              Paris
            
            
              
              Joined August 2009
            
            
           Video clips from #function_draw last week at @clubasia_tokyo. I collaborated with @Phasma using a real-time video effect system built with #unity3d, available on @github. 
          
                
                5
              
              
                
                41
              
              
                
                386
              
             Mobile Venom Effect~π  https://t.co/cpQrrZ98nA  Come and subscribe to my Fanbox to download this project #Unity #VFX #shader #realtime
          
          
                
                6
              
              
                
                119
              
              
                
                2K
              
             π Unity 6.3 Shader Graph preview! Join our livestream Sept 10 (12pm ET) to see: π¨ Stylized lighting π Terrain tiling tricks π
 Sept 10 @ 12pm ET / 9am PT / 5pm GMT πΊ  https://t.co/RNnLVWWHer 
            #LiveWithUnity #shadergraph #Unity6
          
          
                
                1
              
              
                
                3
              
              
                
                47
              
             Testing with the Fantasy Kingdom scene. Itβs designed for planar scenes like this. 
          
                
                11
              
              
                
                25
              
              
                
                717
              
             Building a lightweight depth-of-field effect using the classic separable bokeh filter (2012).  https://t.co/ltov9X3Rbb 
          
          
                
                2
              
              
                
                11
              
              
                
                119
              
             πΎ Developing with DOTS! Thom & Thilo from Dawn Apart share how they built massive, destructible worlds with DOTS. π
 Aug 14, 12pm ET / 9am PT / 5pm GMT π  https://t.co/Wv6LyYu87r 
            #DOTS #GameDev #LiveWithUnity
          
          
                
                2
              
              
                
                2
              
              
                
                31
              
             Currently editing a short-form video on the βNo Perspectiveβ interpolation option to recreate that old-school texture warping effect.  https://t.co/WoPZRHLMJf 
          
          
                
                1
              
              
                
                8
              
              
                
                72
              
             Ported Spectral.js (pigment-based color mixing) to Unity. Left: sRGB interpolation / Right: Spectral.js mixing  https://t.co/0rlws9gNgC 
          
          
                
                0
              
              
                
                19
              
              
                
                112
              
             My attempt at developing a Burst-optimized, zero-GC allocation C# half-edge structure library for Unity, with help from a coding agent (Claude Code). Wrote a brief wrap-up of the experiment:  https://t.co/ITmXmWnfY8 
          
          
                
                5
              
              
                
                21
              
              
                
                123
              
             π₯·π’ ~ the shadows reveal your aura ~ π΄ 
          
                
                6
              
              
                
                15
              
              
                
                365
              
             Check this extensive discussion post on how to do procedural rendering with #ShaderGraph in #Unity3d .  https://t.co/XnEKtrq6LE 
          
          
                
                0
              
              
                
                4
              
              
                
                22
              
             Okay, now make your VFX interactive: 
           Unity can read *.blend files with Blender installed. I can tweak values in Geometry Nodes and see updates "live" without having to export/import anything. #unity3d #gamedev #b3d #geometrynodes
            
            
                
                28
              
              
                
                137
              
              
                
                2K
              
             Unity can read *.blend files with Blender installed. I can tweak values in Geometry Nodes and see updates "live" without having to export/import anything. #unity3d #gamedev #b3d #geometrynodes
          
           π’π΅ Geometry nodes for realtime procedural rendering in Unity. Fast, arbitrary mesh generation and animation. #b3d #geometrynodes #gamedev
            
            
                
                45
              
              
                
                292
              
              
                
                3K
              
             Today I'm sharing Stylized Fires that I did a while back! π₯π₯π₯ Fire is always useful in Game Dev and until 19th of June this is FREE on the Unity Asset Store, go get it:  https://t.co/lxrlEzZN8k  And since I'm publisher of the week ALL my assets are 50% off! #gamedev #vfx
          
          
                
                1
              
              
                
                5
              
              
                
                87
              
             π€³πΌ Trying to ship smoother mobile builds? Unity 6.1 gives you new tools to track memory, build size, and GPU load β before itβs too late. Check out the recap here:  https://t.co/mJbQF71QXl 
            #Unity6 #GameDev #MobileDev
          
          
                
                6
              
              
                
                15
              
              
                
                144
              
             Released Minis v1.2.0 β a MIDI extension for Unity's Input System. Now supports iOS, Android, and Web. Use MIDI controllers just like gamepads.  https://t.co/fJxjyEzr8Z  Web demo available (Chrome recommended):  https://t.co/7Gfnm4D7ZV 
          
          
                
                5
              
              
                
                36
              
              
                
                225
              
             In this video, I show how to create a custom lighting model that renders as fast as possible. This might work well for low power mobile phones or XR headsets that have weak GPUs or require high frame rates.  https://t.co/mEjrLcsOuF 
          
          
                
                0
              
              
                
                12
              
              
                
                66
              
             
             
             
             
             
             
             
            