FilamentGames Profile Banner
Filament Games Profile
Filament Games

@FilamentGames

Followers
5K
Following
5K
Media
4K
Statuses
9K

Award-winning educational, serious, and AR/VR game developer. Developers of @RoboCoGame.⚙️ We create playful experiences that improve people's lives.

Madison, WI
Joined June 2010
Don't wanna be here? Send us removal request.
@FilamentGames
Filament Games
1 year
Some Assembly Required is NOW AVAILABLE on Meta Quest! 🎉 Build any robot you can imagine, solve wacky challenges, and cause creative chaos in VR. 🔧🌀 More here: .
0
0
2
@FilamentGames
Filament Games
9 hours
July’s game-based learning roundup covers Minecraft coding, esports-ready classrooms, and microcredentials making skills accessible through play. 🎮📚.
0
1
1
@FilamentGames
Filament Games
2 days
🎮 Ready to move beyond simple button remapping? Our latest blog dives into adaptive joysticks, VR hand-tracking, foot controllers, and AI-powered inputs redefining accessible gaming. Let’s build games everyone can play!.
0
1
1
@FilamentGames
Filament Games
7 days
Too many tasks, not enough time? Filament Games Art Manager Brandon Korth built a self-prioritizing Jira system using a 4x4 impact/urgency matrix. No plugins. No guesswork. Just results. Read how it works:
0
1
0
@FilamentGames
Filament Games
9 days
Hidden UI choices like color-only cues or hover-only tooltips can quietly exclude players from educational games. Our latest blog highlights common pitfalls - and how to fix them:.
0
1
4
@FilamentGames
Filament Games
14 days
Think Section 508 compliance covers games? Think again. We’re digging into why current accessibility standards fall short for interactive edtech - and what needs to change. 📄 New whitepaper: What 508 gets wrong about games. 🎙️ Free webinar: July 15 at 1 PM ET.
1
0
0
@FilamentGames
Filament Games
16 days
Alt text and keyboard nav aren’t enough. Educational games need human-informed accessibility testing to be truly inclusive. Here's how to go beyond the checklist.
0
0
1
@FilamentGames
Filament Games
21 days
The POUR framework helps educational game developers design games that are accessible, intuitive, and ready for real-world use.
0
1
3
@FilamentGames
Filament Games
23 days
Need to hit WCAG 2.1 AA for your game or interactive tool? This glossary explains key accessibility terms developers actually need to know:.
0
1
2
@FilamentGames
Filament Games
28 days
Teens, teachers, and technologists are all getting smarter about AI. This month’s roundup explores labs, minors, tutorials, and tools that teach AI to know what it doesn’t know.
0
0
0
@FilamentGames
Filament Games
1 month
Game-based learning this month: behavioral psychology, NASA internships, Go-playing AI, and Mr. Men on Kahoot! .
0
1
2
@FilamentGames
Filament Games
1 month
You can’t retrofit accessibility at the last minute. These case studies show how Filament Games is helping publishers meet WCAG standards without watering down the learning.
0
1
3
@FilamentGames
Filament Games
1 month
Assistive tech makes learning possible - not just better - for millions of students. Here's how schools can design for equal access from the ground up.
0
1
3
@FilamentGames
Filament Games
1 month
Flexible by design, not by exception. Universal Design for Learning gives game developers the tools to build for every learner right from the start. See how UDL works in action:.
0
1
1
@FilamentGames
Filament Games
2 months
Accessibility in games isn't optional - it’s the law. Here's how 5 major policies shape what digital learning games owe to students with disabilities:.
0
1
3
@FilamentGames
Filament Games
2 months
Accessibility in games unlocks learning opportunities that no other medium can match! From ASL platforms to patent-free tech, here's how learning games are opening doors for all:.
0
1
1
@FilamentGames
Filament Games
2 months
Free tools for student coders. New pipelines for AI research. Open hackathons and CEO-backed calls for AI literacy. This month’s AI learning roundup is all about access, application, and action. 💪.
0
1
2
@FilamentGames
Filament Games
2 months
This month in game-based learning: Minecraft-powered research, murder-mystery pedagogy, and AI skills training that feels like a game. Read the roundup:.
0
1
1
@FilamentGames
Filament Games
2 months
Simulators. Skill-building. Esports. April’s blog coverage explored how game-based learning is helping professionals train smarter, communicate clearly, and lead with confidence.
0
1
1
@FilamentGames
Filament Games
2 months
Games build serious skills for today’s workplace. From leading MMO raids to forming "Connections," play is preparing the next generation of pros.
0
0
1
@FilamentGames
Filament Games
2 months
Serious games are gaining serious momentum! 🎮🚀. Our CPO Jennifer Javornik breaks it all down on IndieGameBusiness - from what serious games are to where the biggest opportunities are emerging. Watch here:
0
0
2