
Fatfrogg
@Fatfrogg2
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Just a dude who loves playing and making video games. Always working on too many projects. Currently developing S U P E R S P A C E F R O G S WISHLIST!
Joined August 2020
Hi gamers, I think this represents my last shot at being a game dev. I'm going all out to give this game everything I've got. After 5 years of hobby dev and many failed + abandoned projects, this might be it. I'd appreciate any support and sharing!.
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Programming AI to land my rockets. should I go ahead and apply for SpaceX now? .#gamedev #indiegame
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Day 3 of making a topdown roguelite in 7 days for the Pirate game jam. 🐸 Finished procedural generation for biomes + enemy placement.🐸 Made a fun boss that drops mines.🐸 Increased octopus spawn rate for maximum ink.#indiegame #gamedev
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Day 2 of making a topdown roguelite in 7 days. You will be harassed by octopusses constantly. #indiegame #indiedev
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So I'm maybe gonna do something really dumb and try to make a top down rogue lite in 7 days for the @PirateSoftware gam jam :).Day 1:.- Designed the player sub + a few basic enemies.- Set up the character controllers .- Basic procedural generation.#indiegame #gamedev
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161 wishlists, with a jump height of 1.67 meters. He's getting so close to the command pod, I think 200-250 wishlists would do it :).#indiegame #gamedev
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I wonder what thing might be found inside an ancient structure found on the Muun? .#indiegame #gamedev
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An update to using a natural function to determine jump height via Steam wishlists. Little buddy still can't reach his command pod.Wishlists: 147.Jump Height: 1.24.#indiegame #gamedev
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Sneak of peak of some of the cool new stuff coming in the next update. An Electricity system has been added along with hover engines, batteries, and solar panels :).#indiegame #gamedev
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Hover engines should make deploying refineries a lot easier. but these things are very experimental and hard to get your hands on .#indiegame #gamedev
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Thanks to @pq_pixels for the awesome new art, that is one juicy looking pixel rocket .#indiegame #pixelart
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