
Fable Compiler ๐บ๐ฆ #StandWithUkraine
@FableCompiler
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The compiler that emits JavaScript you can be proud of! Powered by the #fsharp language and compiler @MangelMaxime
Joined August 2016
Fable 4.26.0 has been released this is a maintenance release addressing issues when using .NET 9 and FSharp.Core 9. #fsharp.
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๐ Fable 5.0.0-alpha.13 is out!. This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks. #fsharp
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RT @compositionalit: Our blog this week discusses how you can implement optimistic updates with F#, for example for use in SAFE apps!. #dotโฆ.
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It has been a while since we announce a new release, but don't worry we have been cooking a lot. Here are the Changelogs for Fable 5.0.0-alpha 10 & 11. #fsharp
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RT @dsymetweets: If you follow this account, please move to Bluesky and follow me there. This account will be deleted soon.
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RT @compositionalit: Decoding JSON does not have to be a chore: In this week's blog post, @larocceau gives a demo of Thoth.Json, a flexibleโฆ.
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Fable 5 alpha.5 is available. This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments. #fsharp
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Happy new year! ๐. To start this new year, we have a new alpha version of Fable 5. #fsharp
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Authoring Fable package has never been easier. You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template. Check out the updated guide at:. #fsharp.
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Fable 5 alpha is here ๐. It comes with a new project cracker and partial support of F# 9 features. Read more about it at: . #fsharp.
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RT @MangelMaxime: Work for supporting Feliz style output has started in Glutinum! . This is not yet available publicly but hopefully, I wilโฆ.
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RT @MangelMaxime: Glutinum 0.12.0 is available. This version focus on adding more UtilityType support and Iterable. Check the full changeโฆ.
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RT @raimeyuu: @harshgupta372 Try an alternative: #fsharp. Huge ecosystem (#dotnet), possibility to transpile to python, TypeScript and moreโฆ.
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If you are using ๐ฆ and want to keep track of Fable release, make sure to follow @MangelMaxime at This is the account that will be used for now to tweet about Fable related stuff. To post your own stuff related to Fable, you can use #fablecompiler on ๐ฆ.
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RT @MangelMaxime: You can find me on ๐ฆ at: . I will also use this account to post about @FableCompiler.
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RT @MangelMaxime: Glutinum 0.11.0 is out, this is another huge release. If you want the detailed changelog with examples, you can view itโฆ.
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RT @isaac_abraham: Just a few words on #fsharp and the value that types bring in general. In Farmer, we do lots of things to make life easโฆ.
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Fable 4.23.0 is here ๐. Rust users can enjoy more features and benefits from fixes. TypeScript, code generation got severals fixes and JavaScript got a regression compared to Fable 2 fixed ๐ฑ. We also welcome a new contributor โจ. #fsharp
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RT @DaveDawkins: @MangelMaxime's recent Fable.Form release pushed me to fix a big issue with Sutil 2, in that re-rendering an input elementโฆ.
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