Fable Compiler πΊπ¦ #StandWithUkraine
@FableCompiler
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The compiler that emits JavaScript you can be proud of! Powered by the #fsharp language and compiler @MangelMaxime
Joined August 2016
Fable 4 and Fable 5, both got a new release to make them work with .NET 10 π #fsharp
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Fable 5.0.0-alpha.15 has been released. Lot of improvements have been made for TS and Python target. It also include fixes for Nullable Reference Types hopefully making us closer to an official stable release. Fable 5 is already used in production by some. #fsharp
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This is a #fsharp project for building and deploying a @Cloudflare based file sharing applet. It builds a React SPA using @FableCompiler and Elmish with a WebDAV Worker and R2 bucket behind it. Users are managed via Cloudflare Secrets.
github.com
A Cloudflare-based file sharing solution built with F#, Fable and deployed into Cloudflare - speakeztech/fs-fileshare
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Since more than a year I am building a building configurator. ποΈπ·π»ββοΈπ€All with @FableCompiler . Really enjoying it! #fsharp
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The goal of this alpha is for people to be able to experiment with Nullness in Fable and see how it plays out both in term of usage and for creating bindings. 2/2
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π Fable 5.0.0-alpha.14 is out! This one has a big focus on Python and adding support for Nullness to Fable (both your project and dependencies needs to be written with nullness in mind for it to work) To benefit from all the new features you need to use Fable.Core beta too 1/
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Fable 4.26.0 has been released this is a maintenance release addressing issues when using .NET 9 and FSharp.Core 9 #fsharp
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π Fable 5.0.0-alpha.13 is out! This release fixes several Python-related bugs and lays the groundwork for smoother integration with JavaScript front end frameworks. #fsharp
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Our blog this week discusses how you can implement optimistic updates with F#, for example for use in SAFE apps! #dotnet #fsharp
https://t.co/tqg3eblKoG
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It has been a while since we announce a new release, but don't worry we have been cooking a lot. Here are the Changelogs for Fable 5.0.0-alpha 10 & 11 #fsharp
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If you follow this account, please move to Bluesky and follow me there. This account will be deleted soon.
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Decoding JSON does not have to be a chore: In this week's blog post, @larocceau gives a demo of Thoth.Json, a flexible and fun to use JSON package! #dotnet #fsharp @fsharponline
https://t.co/XyKd1bBTKQ
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Fable 5 alpha.5 is available. This time we add support for new APIs and fix the CLI parser to not fail silently on unknown arguments. #fsharp
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Authoring Fable package has never been easier. You can use a ready to use repo template or setup Fable.Package.SDK yourself if you don't want all the things coming with Glutinum.Template. Check out the updated guide at: https://t.co/OGVKCS5hwJ
#fsharp
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Fable 5 alpha is here π It comes with a new project cracker and partial support of F# 9 features. Read more about it at: https://t.co/TlB2TW3fvD
#fsharp
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Work for supporting Feliz style output has started in Glutinum! This is not yet available publicly but hopefully, I will be able to soon release something. #fsharp @FableCompiler
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Glutinum 0.12.0 is available. This version focus on adding more UtilityType support and Iterable. Check the full changelog for more details and examples: https://t.co/He3KzScIAL
#fsharp @FableCompiler
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@harshgupta372 Try an alternative: #fsharp Huge ecosystem (#dotnet), possibility to transpile to python, TypeScript and more (thanks to @FableCompiler), functional-first but not functional-only and what's the most important factor - friendly community, full of helpful and inspiring people!
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