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E2A Games

@E2aGames

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Helping Game Dev's & Creators with Marketing and Earning - #ASO, Promotion, #Gamemarketing Tips , Discussion Board and More. Follow us Now 🎯🎯

United States
Joined September 2015
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@E2aGames
E2A Games
4 days
#IndieGameDev “How to Audit Your Game” Day30 🎯 Final Audit Checklist: Congrats, dev your game’s store page is now actually visible. Grab the free checklist, fix the last leaks, and watch your CTR climb. Checkout Comments! #GameDev #ASO
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@E2aGames
E2A Games
3 days
PS2 shaped a generation. Greatest console ever… or nostalgia talking?
@1GamewithDave1
Retro Dave
4 days
Is the PS2 the greatest console of all time?
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@E2aGames
E2A Games
4 days
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@E2aGames
E2A Games
5 days
#IndieGameDev “How to Audit Your Game” Day29🎯 Quick Tip: A/B Testing Rule: Change 1 thing → learn. Change 5 things → guess. Use Play Experiments + ASOMobile to test icons, screenshots, and hooks. Start a test today your CVR will thank you.
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@E2aGames
E2A Games
6 days
#IndieGameDev “How to Audit Your Game” Day28 🎯 Mini Audit Day #4: If your downloads are stuck, your listing is the problem not the algorithm. Drop your Play Store link below and let’s audit it live. Tools: ASOMobile, Play Console, Data. ai. #GameDev #ASO #E2agames #indiegames
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@E2aGames
E2A Games
6 days
#IndieGameDev “How to Audit Your Game” Day27 🎯 Game Category Audit: Wrong category = dead visibility. Choose the one where your audience actually lives not the one that “feels right.” #GameDev #ASO
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@E2aGames
E2A Games
8 days
#IndieGameDev “How to Audit Your Game” Day26 If you launch with zero pre-reg, you’re already behind. Play Store boosts games that build momentum before Day 1 not after.
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@E2aGames
E2A Games
8 days
#IndieGameDev “How to Audit Your Game” Day25 Retention Hooks in Store Listings: “Promise progress, not perfection players don’t care about ‘polish,’ they care about why they should return.” Fix your hook, fix your retention.
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@E2aGames
E2A Games
10 days
#IndieGameDev “How to Audit Your Game” Day24 Traffic Sources Breakdown Organic isn’t magic your clicks come from screenshots, not spells. Fix your visuals, and your “organic growth” finally starts looking organic. #GameDev #ASO #IndieDev
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@E2aGames
E2A Games
11 days
#IndieGameDev “How to Audit Your Game” Day23🎯 Competitor Benchmarking Why reinvent the wheel? Your top 3 competitors already did the testing steal what works, skip what flopped. Study → Adapt → Outperform. #GameDev #ASO
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@E2aGames
E2A Games
12 days
#IndieGameDev “How to Audit Your Game” Day21 🎯 Quick Tip: Keyword Tracking Tools. Stop guessing. Start tracking. ASOMobile, https://t.co/4ebrC61QXC, Sensor Tower if you’re not monitoring keywords weekly, you’re flying blind. #GameDev #ASO #IndieDev
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@E2aGames
E2A Games
13 days
#IndieGameDev “How to Audit Your Game” Day21 Day #3 Mini Audit: Share how you ask for ratings + reviews. Let’s see who’s doing it right… and who’s losing ⭐ without realizing it. 👀
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@E2aGames
E2A Games
14 days
#IndieGameDev “How to Audit Your Game” Day20 Everyone celebrates downloads. Pros measure who stayed after the first 5 minutes. Retention > Installs. Always.
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@E2aGames
E2A Games
15 days
#IndieGameDev “How to Audit Your Game” Day19. Quick Tip: App Size Audit. Every extra MB costs you installs. In low-network regions, +10 MB can drop downloads by 10%. Optimize your build before you ship.
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@E2aGames
E2A Games
16 days
#IndieGameDev “How to Audit Your Game” Day18 User Feedback → ASO Goldmine. “Players literally hand you your keywords if you’re not reading reviews, you’re leaving ranking on the table.”
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@E2aGames
E2A Games
17 days
#IndieGameDev “How to Audit Your Game” Day17 Quick Tip: Bug Fix + Update Timing “Frequent updates show life silence kills retention.” Push small fixes every 7–14 days to keep players (and the algorithm) awake.
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@E2aGames
E2A Games
18 days
#IndieGameDev “How to Audit Your Game” Day16 Reply to Reviews Like a Human. “Generic replies scream you don’t care real words build real trust.
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@E2aGames
E2A Games
19 days
#IndieGameDev “How to Audit Your Game” Day15 Quick Tip: Ratings = Trust Currency. 4.6 ⭐ gets clicks. 3.8 ⭐ loses half your audience. Fix your reviews, fix your conversions.
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@E2aGames
E2A Games
20 days
#IndieGameDev “How to Audit Your Game” Day14 Day #2 Mini Audit: Share your first 3 lines I’ll tell you if they hook… or if they’re silently killing your CTR.
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