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Dev Games 3085 Profile
Dev Games 3085

@DevGames3085

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15
Following
53
Media
109
Statuses
123

🎮 Empowering aspiring game developers on their journey from novice to expert through tutorials or show casing dev tools.

United States
Joined January 2024
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@DevGames3085
Dev Games 3085
4 hours
https://t.co/TNwIRBdohg Building a game solo isn’t about going viral — it’s about doing the right things early. In my new video, I break down 6 real rules for indie dev success, from wishlists and validation to why launching too early can hurt your game. #indegamedev #solodev
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@DevGames3085
Dev Games 3085
2 days
Should you do a Kickstarter in 2026? Yes—but not for the money. Do it to confront your audience. Kickstarter forces you to market, pitch, and explain your game. That skill pays off regardless. #GameDev #Kickstarter
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@DevGames3085
Dev Games 3085
2 days
Kickstarter in 2025 is less about funding & more about attention. Even failed campaigns force growth in marketing, storytelling & presentation. The value isn't always in the funding; it's in the skill-sharpening. #IndieDev #GameDev
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@DevGames3085
Dev Games 3085
2 days
Kickstarter failure can be a win. It boosts visibility, funnels players to Steam, grows wishlists, and refines your presentation skills. The value isn't just funding—it's growth. #GameDev #Kickstarter
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@DevGames3085
Dev Games 3085
3 days
https://t.co/kgXdzjZ3Hw Hey DevHeads 👋 I finally dropped a video talking about something I’ve been wanting to share for a long time… My Kickstarter FAILED — twice. But instead of killing my game, it actually helped it grow. #gamedev #indegamedev #kickstarter #crowdfunding
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@DevGames3085
Dev Games 3085
7 days
Gamers are split on cross-platform services like EOS. Some avoid it entirely, others see it as a tool. The best service isn't the one that does the most—it's the one that gives players a choice. #GameDev #CrossPlatform
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@DevGames3085
Dev Games 3085
7 days
Epic innovates fast, but Valve builds trust. Gamers value choice and predictability over features. The best service isn't about what's possible—it's about what players accept. #GameDev #Gaming
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@DevGames3085
Dev Games 3085
9 days
Epic Online Services seemed perfect: free multiplayer, cross-platform matchmaking, anti-cheat, and more. It was like Epic said, "Hey indie dev, we'll handle the boring part." Then the game went live... #IndieDev #GameDev
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@DevGames3085
Dev Games 3085
9 days
Epic's webshops offer devs freedom, but at what cost? Players are skeptical about data and payments, even if the paranoia is unfounded. The optics matter: more power, less comfort? #Webshops #EpicGames
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@DevGames3085
Dev Games 3085
9 days
Valve built trust by being transparent. Steam users expect certain features, know about the anti-cheat, but aren't bombarded with pop-ups. This openness creates a safe ecosystem. #Steam #Gaming
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@DevGames3085
Dev Games 3085
10 days
Valve made their anti-cheat system familiar, which built trust. Epic pushed tools faster than trust, leading to community resistance. Security versus freedom: a crucial trade-off. #GameDev #AntiCheat
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@DevGames3085
Dev Games 3085
10 days
Launching Bloodbound taught me a hard lesson: The best tech stack doesn't matter if players don't trust you. Now, every feature gets one question: Does this respect the player? #GameDev #IndieDev
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@DevGames3085
Dev Games 3085
11 days
I launched my game on Steam expecting feedback, but the first reviews were pure anger: "Why is Epic Online Services running?" To PC gamers, Epic near a Steam install is a red flag. Now my game is "spyware." #GameDev #IndieDev
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@DevGames3085
Dev Games 3085
11 days
Character Creator vs. MetaHuman: Which 3D character tool is best for solo developers? And what are the licensing gotchas you need to know about before you start? #3DAnimation #GameDev
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@DevGames3085
Dev Games 3085
11 days
Character Creator's precise control vs. MetaHuman's creative freedom: Which approach wins? What are your thoughts on Reallusion's pricing? #3DAnimation #MetaHuman
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@DevGames3085
Dev Games 3085
28 days
MetaHuman vs. CC5: Solo devs and small teams may find MetaHuman's simplicity a game-changer. Let's talk Reallusion pricing and licensing! #MetaHuman #CC5
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@DevGames3085
Dev Games 3085
28 days
MetaHuman's cross-platform compatibility streamlines character creation. Updated licensing makes it even easier to get started. Focus on your story, not the tech. #MetaHuman #CharacterCreation
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@DevGames3085
Dev Games 3085
1 month
Anyone else get burned by Easy Anti-Cheat? Here's my story: 🎬 Watch here → https://t.co/usPYOGRyLv #GameDev #UnrealEngine #EAC #IndieDev #indegamedev #gamedeveloper #eas #easyantiecheat #rootkit #antivirus #virus #anticheat #indiegame
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@DevGames3085
Dev Games 3085
1 month
The game developer thought CC4 would elevate their game, but later realized the hidden costs involved. Sometimes the shiniest tools have the steepest price. #GameDev #IndieDev
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