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Derek Pascarella (ateam) Profile
Derek Pascarella (ateam)

@DerekPascarella

Followers
4K
Following
21K
Media
1K
Statuses
7K

Automation engineer, retro-game hacker/reverse-engineer/translation patch developer, and lover of (almost) all things Italian and Japanese!

New York, NY
Joined September 2013
Don't wanna be here? Send us removal request.
@DerekPascarella
Derek Pascarella (ateam)
2 years
(1/7) Nearly two years in the making, it is with the utmost pride and excitement that I make this announcement... Our team's English translation patch for "Nakoruru: The Gift She Gave Me" on the SEGA Dreamcast is finally here! https://t.co/AscaP5uhAV
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@DerekPascarella
Derek Pascarella (ateam)
22 days
(1/3) NTSC-J VA1 Sega Saturn. - Pretty clean! Minor scuffs. - All capacitors replaced (main board and power supply). - Fenrir Duo ODE (including mount kit and ribbon cables). Make me an offer 🙂
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@DerekPascarella
Derek Pascarella (ateam)
12 hours
Enjoying Policenauts the way nature intended.
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@DerekPascarella
Derek Pascarella (ateam)
3 days
My PC-98 build saga is complete (for now)... • Custom dual Gotek floppy emulator kit from OMPeaRetro • Buffalo IFC-NN C-BUS SCSI card • PC-9821A-E10 A-MATE card • PC-CD60F CD-ROM drive • Ethy1ene's joypad C-BUS card • Roland MPU-PC98ⅡC-BUS MIDI card • SD-IDE adapter from
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@DerekPascarella
Derek Pascarella (ateam)
21 days
Side note, if anyone wants to combine this with my 8BitDo DIY Kit fix patch, shoot me a DM and I'll share. This 8BitDo issue/fix is referenced in the below Reddit post. https://t.co/LdrP26o7my
Tweet card summary image
reddit.com
Explore this conversation and more from the SegaSaturn community
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@DerekPascarella
Derek Pascarella (ateam)
21 days
A new "Castlevania: Symphony of the Night" patch for SEGA Saturn (based on Meduza Team's v1.1 "Ultimate" patch) has been released. This fork restores the voice acting, script, and title screen from the English PSX version. Other changes: • Prologue Richter missing sprites
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@DerekPascarella
Derek Pascarella (ateam)
21 days
The Dreamcast version is an *actual* native port (not just a software emulator with a ROM), so in my view it's DEFINITELY worth backing if you're a Dreamcast enthusiast 😎
@PixelHeart_eu
PixelHeart
1 month
🐇 The eccentric, sugary world of Bang² Busters is BACK! Bang² Busters 2 is coming soon on Neo Geo & Dreamcast 💚 Pre-register now on Kickstarter: https://t.co/UN1r3VKefj
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@DerekPascarella
Derek Pascarella (ateam)
22 days
Oh, forgot to mention, no original CD-ROM drive!
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@DerekPascarella
Derek Pascarella (ateam)
22 days
(3/3) More photos.
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@DerekPascarella
Derek Pascarella (ateam)
22 days
(2/3) More photos.
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@DerekPascarella
Derek Pascarella (ateam)
22 days
(1/3) NTSC-J VA1 Sega Saturn. - Pretty clean! Minor scuffs. - All capacitors replaced (main board and power supply). - Fenrir Duo ODE (including mount kit and ribbon cables). Make me an offer 🙂
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@DerekPascarella
Derek Pascarella (ateam)
23 days
(2/2) Works great! More photos here. Located in the USA. Make me an offer!
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@DerekPascarella
Derek Pascarella (ateam)
24 days
It's time for another episode of the world's GREATEST podcast about all things Dreamcast!
@TheDCJunkyard
The Dreamcast Junkyard
24 days
In a new episode of the DreamPod, we’re joined by veteran games writer Andrew Fisher. We discuss Andrew's career, his homebrew column in Retro Gamer magazine, and the thriving independent development scene for Sega Dreamcast. Listen here: https://t.co/PgUZgfsb1C
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@CDaioglou
Chris Daioglou
25 days
A new project is in the works.. After the https://t.co/A4fHtkLDoe and the https://t.co/VEJVe1Vd6y it's time for another peripheral to receive a huge re-make..
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@DerekPascarella
Derek Pascarella (ateam)
1 month
Oh, and here's one more! Like so many Japanese games, video initialization is broken if using RGB with a PAL console. This is now fixed 🙂
@DerekPascarella
Derek Pascarella (ateam)
1 month
(1/9) The porting of @GGopicolo's English translation patch for "Di Gi Charat Fantasy" from the PlayStation 2 to the Dreamcast is fully underway! Playtesters are hard at work, and I've finished what I hope will be all of the additional modifications required for the DC version.
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@DerekPascarella
Derek Pascarella (ateam)
1 month
(9/9) There are a few other things I've had to do, but the above gives you all a good summary of how things are going, and what to expect in terms of quality. Stay tuned for more updates!
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@DerekPascarella
Derek Pascarella (ateam)
1 month
(8/9) Lastly, I managed to hack in really, REALLY rudimentary English alphabet support for the name entry screen. This was entirely in Japanese on PS2 (but that'll likely change with an update), and I don't have time to do a fully polished hack for this. Instead, this is it!
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@DerekPascarella
Derek Pascarella (ateam)
1 month
(7/9) There are some other things unique to the DC version of the patch, like the title screen from the first post in this thread, as well as the pause menu seen below. On PS2, the original patch author couldn't modify the textures for these areas, but they're wide open on DC.
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@DerekPascarella
Derek Pascarella (ateam)
1 month
(6/9) Oh, and we've got an English VMU icon now too!
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@DerekPascarella
Derek Pascarella (ateam)
1 month
(5/9) After that, I also tweaked the apostrophe font glyph. I wasn't too big a fan. I think it looks better now.
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