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KevKev Profile
KevKev

@Der_Kevin

Followers
33K
Following
21K
Media
3K
Statuses
14K

Gamedev and creator of @LastManSitting_ , PigeonSimulator(RIP) and BackyardBeans

Lüneburg/Germany
Joined February 2009
Don't wanna be here? Send us removal request.
@Der_Kevin
KevKev
7 months
roast my porfolio https://t.co/edpU4lnhAN
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@Der_Kevin
KevKev
2 months
or just put it on a skatebird and call it skating birds or something...
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@Der_Kevin
KevKev
2 months
Okay, here’s something I hate in modern skate games: every failed trick ends with the character turning into a ragdoll as if they’d been shot in the head. Here, you’ll just get off the board, tumble a bit, and then continue walking #gamedev #screenshotsaturday
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@Der_Kevin
KevKev
2 months
here is a bit of a "trailer" of the game in some more more presentable enviornment - to get an idea of the final look. this was before the new animation system. in fact, it was using human skate animations (that i just ripped from tony hawks pro skater) and then mapped the
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@CelsiusOfficial
CELSIUS Energy Drink
22 days
Spritz Vibe. Limited Edition. Frosted over & fresh for the season, Spritz Vibe Sparkling Snowball Frost Limited Edition is here! CELSIUS. LIVE. FIT. GO.
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@Der_Kevin
KevKev
2 months
here is a little making of, icyw
@Der_Kevin
KevKev
2 months
i created a physics based animation system. you pretty much keyframe the target rotations of the joints and then save each pose one by one. When thats done, you just play them in a sequence #gamedev
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@Leila_Voigt
Leila_Voigt
7 months
@Der_Kevin dear kev, currently there are more pressing issues in the world than games and entertainment. if your are struggling you might want to devote your time and attention to more pressing and relevant matters. cheers
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@Der_Kevin
KevKev
2 months
song:
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@Der_Kevin
KevKev
2 months
from your favourite developer of games that never came out like pigeon simulator and last man sitting, comes the next thing that never comes out: HandPlant #gamedev #screenshotsaturday
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@Der_Kevin
KevKev
2 months
same for the board. also "just" a bunch of forces applied over time. and then with the right animation, it all comes together
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@Der_Kevin
KevKev
2 months
the cool thing about this is, that for the kickflip for example i only need 2 poses/keyframes. the landing anmation is even just 1. everything that is in between, comes from the physics. the squish, the squash, the spring. all that stuff that you would usually animate by...
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@Der_Kevin
KevKev
2 months
then you can play these sequences however you like. just like normal animations. here i added it to a flick trick input system
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@Der_Kevin
KevKev
2 months
i created a physics based animation system. you pretty much keyframe the target rotations of the joints and then save each pose one by one. When thats done, you just play them in a sequence #gamedev
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@Der_Kevin
KevKev
2 months
I just joined the EdgeOne Global Game Hackathon. Build a browser game, compete with devs worldwide, and maybe walk away with cash + gear. Deadline’s Aug 31 - I’ll be hacking something together until then. Join in: https://t.co/8xP4LkFghU #GameHackathon #GameDev #EdgeOne
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@Der_Kevin
KevKev
7 months
one of my faviorite ui works: this little character creator #gamedev #screenshotsaturday
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@Der_Kevin
KevKev
7 months
fullscreen video background or simple video on the portfolio frontpage? 🤔
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@Der_Kevin
KevKev
7 months
music:
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@Der_Kevin
KevKev
7 months
gave my skate game a spin this morning. and its hard to put it away again. i guess thats a good sign #gamedev
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@Der_Kevin
KevKev
8 months
You might have noticed, I've got an unhealthy affection for skate games. #gamedev
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@Der_Kevin
KevKev
8 months
one of the design pillar for Last Man Sitting is: add complete random bullshit. like a paper plane as weapon #gamedev
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