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Debug Magazine

@debugmagazine

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The indie games magazine | Available in print and digital | For editorial enquiries or to submit your game: [email protected]

Norwich, UK
Joined June 2011
Don't wanna be here? Send us removal request.
@debugmagazine
Debug Magazine
2 months
UNDERTALE and DELTARUNE creator Toby Fox talks to us about working alone, his musical upbringing, developing with GameMaker, and more!. Debug #10 is available in premium quality print and DRM-free digital formats. Get yours here:
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@debugmagazine
Debug Magazine
4 days
If you already downloaded Debug++ 25.07 and feel strongly about possessive apostrophes, please be assured we have updated the Editor's Letter page title. This correction will be included in the Print Edition.
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@debugmagazine
Debug Magazine
5 days
RT @ItsMeAaronP: An indie-focused print magazine also available as a free PDF? Where have I heard that before. šŸ‘€ . Congrats to the Debug….
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@debugmagazine
Debug Magazine
5 days
Eric Barone (aka ConcernedApe) known for indie darling Stardew Valley speaks with Groundwater Studio's Kye Cavender in Debug++ 25.07. Available digitally and in print, completely free, and ready to read right now!. @ConcernedApe // @KyeCaven
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@debugmagazine
Debug Magazine
6 days
RT @Toadsanime: Debug++ announced - a completely free (minus shipping) monthly digital + print games industry magazine. Beautiful, beautif….
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@debugmagazine
Debug Magazine
6 days
Print media veteran and former MCV/DEVELOP editor Richie Shoemaker recently joined the Debug team to create this magazine aimed at games industry professionals. He is joined by Creative Director Daniel Crocker and Art Editor Kate Munday. 44 pages of premium content, available
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@debugmagazine
Debug Magazine
6 days
Introducing Debug++. The free games industry magazine from the Debug team. Out now!. šŸŽ® Dev deep-dives.🧠 Industry insight.šŸ‘€ Stories behind the screens. Subscribe now and read today: #GameDev #IndieGameDev
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Debug Magazine
6 days
Something is coming tonight at 6pm. Feathers will be ruffled. In a good way.
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Debug Magazine
7 days
It’s not Saturday anymore, but don’t be shy. We’re also happy to look at early concepts and prototypes!.
@debugmagazine
Debug Magazine
8 days
We’ve learned that #screenshotsaturday is an amazing way to discover games. Developers. Show us what you’re working on!. Photo unrelated… Or is it? šŸ¤”
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@debugmagazine
Debug Magazine
8 days
We’ve learned that #screenshotsaturday is an amazing way to discover games. Developers. Show us what you’re working on!. Photo unrelated… Or is it? šŸ¤”
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@debugmagazine
Debug Magazine
10 days
RT @Toadsanime: Still one of my most prized possessions, @debugmagazine šŸ’œ
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@debugmagazine
Debug Magazine
21 days
We’re going to close entries in 24 hours. It’s officially the end, for now. If you submitted a game for this, please consider giving us a follow.
@debugmagazine
Debug Magazine
29 days
Developers! It’s #screenshotsaturday. Share a screenshot for your game and it WILL* be in Debug #11. Let’s try to break a world record… Most games ever featured in a physical print video games magazine!
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Debug Magazine
22 days
Guess what? It’s #screenshotsaturday again!. We’re running this for one more weekend before we go to print. Debug might be a bit thicker this time!.
@debugmagazine
Debug Magazine
29 days
Developers! It’s #screenshotsaturday. Share a screenshot for your game and it WILL* be in Debug #11. Let’s try to break a world record… Most games ever featured in a physical print video games magazine!
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@debugmagazine
Debug Magazine
26 days
Thanks for your submissions. We might have to add some extra pages to the magazine at this rate!. Keep going, though. We’re going to print in six days so there’s plenty of time.
@debugmagazine
Debug Magazine
29 days
Developers! It’s #screenshotsaturday. Share a screenshot for your game and it WILL* be in Debug #11. Let’s try to break a world record… Most games ever featured in a physical print video games magazine!
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Debug Magazine
28 days
When does Guitar Hero VR launch?. Imagine rocking out feeling like there’s a real audience in every direction!. Indies. Take note!.
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@debugmagazine
Debug Magazine
28 days
This is VERY cool.
@sir_top_and_hat
Sir_top_&_hat
28 days
It's Sunday let's have a treat āœØļø. I thought you lovely lot might like a sneak peak at the back of the. #Roguecraft DX #evercade case šŸ˜Ž. Brilliant in game screen shots plus the awesome Game Over screen. Lovely mention of @badgerpunch.2025 @debugmagazine award šŸ‘ #amiga #fun
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@debugmagazine
Debug Magazine
28 days
RT @JurassicSunset: šŸ“° We’re proud to share that we were featured in @debugmagazine Issue #9!. TY Debug. It’s an honor to be included alongs….
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@debugmagazine
Debug Magazine
29 days
* We cannot print NSFW material, as our audience includes young people. We reserve the right to use another screenshot from your game, if the provided one is unsuitable for printing.
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@debugmagazine
Debug Magazine
29 days
Developers! It’s #screenshotsaturday. Share a screenshot for your game and it WILL* be in Debug #11. Let’s try to break a world record… Most games ever featured in a physical print video games magazine!
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@debugmagazine
Debug Magazine
30 days
RT @SquareGlade: OMG!!! šŸ˜ @OutboundTheGame is part of the latest @debugmagazine! šŸ’œšŸ’œšŸ’œ
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