Paul | FAT Dev
@D4RK_ONION
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I develop FAT & also apps to help teachers! There isn't much crossover so prepare to be confused by 50% of my tweets lol | Irish FGC | he/him
Ireland
Joined April 2010
FAT 5.6.0 2XKO is now in FAT! Two characters for now, but adding the rest over the next week or two #2XKO ๐ https://t.co/QjKW1NKhK3
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FAT now features the full cast of 2XKO! I added all the frame data and notes myself and it took me about 60 hours total I'd really appreciate any shares, as it's been a lot of work! ๐ฑAndroid https://t.co/M0qx064q6Z ๐iOS https://t.co/miMtLIxpQ3 ๐ Web https://t.co/2ynU5tktbV
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Fun fact: 2XKO is technically Pay-To-Lose! Using custom KO Finishers w/ Teemo on your team can negatively impact you. If you hit a champion post-KO with a slingshot, it counts towards badge progress. With a finisher on, the enemy champ vanishes after the KO so the rock misses!
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FAT now features the full cast of 2XKO! I added all the frame data and notes myself and it took me about 60 hours total I'd really appreciate any shares, as it's been a lot of work! ๐ฑAndroid https://t.co/M0qx064q6Z ๐iOS https://t.co/miMtLIxpQ3 ๐ Web https://t.co/2ynU5tktbV
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You can't always trust the frame meter in 2XKO esp when it comes to projectiles, which it really struggles with. Most sources have Yasuo Wind Wall listed as 18f startup, but THIS is the frame when it actually becomes active (frame 20) #2XKO_YASUO Data ๐ https://t.co/2ynU5tl11t
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How was your Saturday? Ohhh fine, I just screenshotted every single Warwick move to measure how much blood he gains/loses for FAT... Anyway, Warwick data is up! https://t.co/KLq2WrYNNV
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Warwick is the only character in the game who does not have "Until Landing" recovery frames on his Jump H. i.e. Warwick can do another move after jH before landing #2XKO_WARWICK
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Darius & Vi added to FAT! Only two characters left to go. I might actually try to learn the game after this haha #2XKO #2XKO_DARIUS #2XKO_VI Apps: ๐ฑ https://t.co/QfDLyI58In ๐ฑ Web: ๐ฅ๐ช https://t.co/HH7xNrHuzm๐ช๐ฅ
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Despite being a true combo from S1 and dealing 4 damage, the second hit of S1 > H does not cause the combo counter to increase #2XKO_Darius
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Jinx & Teemo added to FAT! Teemo was an absolute nightmare data wise, so glad to be done with him. What a sick character though! #2XKO #2XKO_JINX #2XKO_TEEMO Apps: ๐ฑ https://t.co/QfDLyI5GxV ๐ฑ Web: ๐ฅ https://t.co/x3q4iYHiWw ๐ฅ
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Jinx's Beam Super might hit fullscreen but it actually has a small amount of travel time! Point blank it hits on frame 17, it's 18f from midscreen & 19f from fullscreen #2XKO_JINX
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Illaoi's full frame data including detailed notes are now available in FAT! #2XKO_ILLAOI Web ๐ https://t.co/yx6qgjJGTy ๐ Native Apps ๐ฑ https://t.co/QfDLyI5GxV
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2S2 has a visual splash which appears in front of Illaoi. Illaoi gains an active hitbox, and a low long hitbox appears between her and this splash effect. This is why there's no deadspot between Illaoi and the splash #2XKO_ILLAOI
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The second hit of Illaoi's S1 has an effective startup of 28 vs 22 for the first hit. Despite this, it has the same advantage on block (-23). However on hit the close version leaves you at +34, whereas the far version has MORE advantage at +40! #2XKO_ILLAOI
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Illaoi (190) and Teemo (200) are the only characters in the cast that don't get 210 damage off their Back Throw. Presumably to offset the percieved advantage these characters have off their backthrows? #2XKO
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If that link is misbehaving for whatever reason, you can find the site and apps here, you'll just need to change the game to 2XKO in the side menu https://t.co/QfDLyI5GxV
fullmeter.com
SF6 & GGST Frame Data on your phone!
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Take a break with Ekko's fully fleshed out frame data! #2XKO #2XKO_EKKO โ๏ธ https://t.co/JFqSi0BT0D โ๏ธ
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Ekko's Timewinder becomes powered up on Frame 29 after inputting S1, but it would take some insane luck for that first slow frame to be the one that makes contact! (shown here hitting on frame 30) #2XKO_EKKO
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Braum is up now on FAT! Think I can power through about 1 character a day so should take me about 2 weeks to get everyone done to a good standard! #2XKO_BRAUM
https://t.co/pCkhESXIz2
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๐งต A thread of interesting things I've spotted in the 2XKO Frame Data as I go through it for FAT! Braum's 5H is a huge +8 oH, and he has two 8f moves, but 5H pushback is designed not to allow him to combo. Unless your opp is wide... #2XKO_BRAUM
https://t.co/pCkhESXaJu
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It's been a year of running Dublin FGC locals and we've accomplished a lot! My local FGC here has been an important part of my life for the last 16 (!!) years so helping to revive it has been a labour of love. https://t.co/PyFTQaoP6l
fgcireland.com
Celebrating how far we've come in one year, and looking forward to the future
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