Cymatic Bruce
@CymaticBruce
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Owner, @RetroEdge_Games. Previous: Content Launch at @Oculus, VR Evangelist/SME, curriculum creator, @SVVRLive & @AltspaceVR Co-founder. cymatic.bruce@threads.
Vallejo, CA
Joined June 2011
Hey VR Heads! I've parted ways with Meta. It has been a hell of a journey; it has been an immense pleasure to play my small role in the birth of a historic industry. I'll be taking a break from Tech to open a game shop in my hometown. Time to be a friendly NPC! @RetroEdge_Games
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5 days till open. Storefront decor just installed. I show up fully in Google Maps. I still can't believe I'm doing this.
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I am posting this GoFundMe on behalf of @MarnORZ ‘s family. Marn is currently hospitalized from a serious infection but fighting in recovery - details in the link. Any form of support is support, even if it’s just a reshare. Warning - graphic header https://t.co/vlXOxW9EQ1
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Jon, thank you for being a bright leader of our community, a wonderful friend, and for offering an encouraging word when I needed it most. You will be fiercely missed. My condolences to the Oakes family.
With a heavy heart we regret to inform you that our beloved co-organizer and friend Jon Oakes has passed away. He was kind and generous to every single person who crossed his path and he always wore a smile. Our hearts are broken, and our thoughts are with his family.
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So... a lot of things have been happening in my life, both great and tragic. One of the crazier things was being scared shitless by a @JimmyKimmelLive setup!
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Not gonna lie, VR devs have me really confused. For years (decades) VR was on the fringe and the masses never gave a shit about it. Suddenly a company takes cues from the market, plays the same game as everyone else - and they’re… bad?
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Hey folks! For all you tank, plane, and spaceship VR nerds out there: I just updated my spreadsheet of VR titles with HOTAS support. Let me know if I missed anything! https://t.co/O5lqUREhGL
docs.google.com
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Congratulations to @leagueoflegends, It Takes Two from @hazelightgames, #GuiltyGearStrive by @arcsystemworksu, @ageofempires IV from @relicgames, Resident Evil 4 VR from @oculusgaming, and @eldenring from @fromsoftware_pr on their wins! #TheGameAwards!
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It has been a privilege to support the launch of such an amazing title. It takes a tremendous effort to transform a classic title like RE4 into a solid VR experience. Congrats to Capcom, @ArmatureStudio, and my colleagues at Oculus Studios!
An experience 16 years in the making comes to Oculus Quest 2. Strap on and step into Leon’s shoes to rediscover the fears of #RE4VR in terrifying VR. Available now: https://t.co/JsktPPLKdi
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Y'all, my first published title as a game producer at Oculus Studios is out now! As a life-long, die-hard RE fan, this has been a dream come true for me and I can't wait for you all to play Resident Evil 4 in VR on Oculus Quest 2!
meta.com
Rated 9/10 by IGN and winner of Best VR/AR Game at The Game Awards 2021, explore the world of Resident Evil 4 in this all-new version, entirely remastered for VR. Step into the shoes of special agent...
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Hey Oculus Devs! Friendly reminder - make sure to renew your Data Use Checkup (DUC)! If a platform feature (like IAP, Leaderboards, or Achievements) suddenly just stopped working, DUC cert is probably the reason. https://t.co/cKLdPCGIkZ
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BEAT ARENA is now available globally on Oculus Quest / Quest 2! Players will be able to form their own bands with their friends and perform on stage in a band as a pianist, a guitarist, a bassist or a drummer, all in VR! Get it TODAY!: https://t.co/jj8x1lVQRC
#BEATARENA
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Warplanes: WWI Fighters launched on the Oculus Store today! Home Net Games share the development process behind the game in this Q&A with Łukasz Malik: https://t.co/PvscxGMoGc
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Carmack’s App Reviews are back. In his first review in his new series, @ID_AA_Carmack shares his feedback on Space Shooter, an arcade shooting game that recently launched on App Lab: https://t.co/twBFDmmnD5
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I know adding localization is quite common, but I'm still pretty excited about tomorrow's @CubismVR update :) #indiedevhour #gamedev
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The new Quest distribution channel, App Lab, is now live! https://t.co/Equsn43laA
meta.com
Today we’re beginning to roll out the v25 software update to Oculus Quest headsets—including App Lab, a way for developers to safely distribute apps without the need for sideloading.
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Also, and this cannot be said enough, especially to tech companies trying to wade in to games: Games are not software. They are made of software but they are not software. You cannot make a good game by trying to make it like software. You will only make a mess.
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To the Wave community re: Wave VR. Questions or comments, we encourage you to connect with us at info@wavexr.com.
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Very excited about this @Cubism update! A proper in-game level editor is still a ways away, but this is a first small step towards player created puzzles!🔧 #gamedev #OculusQuest2 #madewithunity
📢 The 'Mod & Replay` update is live! 💾 Multiple Save Files 🔧 Mod support for custom puzzles 🎨 Mod support for custom color themes I'm very excited for this small first step towards player created puzzles! Learn more about modding here 👉 https://t.co/CbEKZqJCDM
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Myst has released on Quest, it has been a pleasure to play a supporting role in its launch. Congrats to the team @cyanworlds! https://t.co/4UP2wVSFLW
meta.com
Welcome to Myst: the starkly beautiful island, eerily tinged with mystery and shrouded in intrigue. Explore the deeper connections and uncover a story of ruthless family betrayal.
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