Cryptoforce | $COF | P2E
@Cryptoforceplay
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Enter Cryptoforce, a multiplayer FPS set in a world of crypto & high-tech warfare. Play to earn cash! CA: 0x230f5ed78a45452f726365b8ad1d6866f5faa68f
Joined March 2023
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We are including the CO-OP PvE mode, originally planned as a DLC, in this release. Team up with your friends and fight your way to the highest wave to claim your spot on the global leaderboard. Special skins and character rewards await the top players!
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Hey everyone, I know we’ve been quiet for a while. But we haven’t been idle, we’ve been working day and night. Everything is almost ready for CRYPTOFORCE (COF). In the coming days, our Steam page will go live, and right after that, you’ll be able to download and play the game.
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You can talk to AI NPCs in your native language! Join Tg: https://t.co/d01RtG92UV and download the setup file to try it out! We'll be launching it on the Play Store soon!
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🚀 C-Force is now fully cross-platform! 🎮 Experience the ultimate gaming adventure on: ✅ Windows ✅ Android ✅ Oculus Quest No matter where you play, the battle awaits you! 🔥 #CForce #Gaming #CrossPlatform #OculusQuest #WindowsGaming #AndroidGaming
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It’s worth mentioning that yesterday we built the game version, and optimization is only 30% complete so far, but things are looking great. I’ll ensure that players accessing the game from Windows PCs can enjoy it in 4K extreme quality, and today I’ll share ultra-realistic
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These NPCs, from whom you can receive quests through both conversation and text, will create a unique story for each player. And you’ll be able to do all of this on the COF server, seamlessly from both your computer and your phone with cross-platform support. Say goodbye to
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Craft Stones and Their Abilities: Velocitite: Enhances speed and agility for faster movement. Titanium Scarabite: Strengthens armor for increased durability. Aetherflux Shard: Boosts weapon reload speed for rapid action. Infernum Core: Amplifies weapon damage, making every
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Our custom-built game engine currently supports Windows, Android, and Oculus Quest, with full cross-platform compatibility. Anyone using this engine can deploy games to these platforms seamlessly with Unreal Engine or Unity. And soon, iOS will be part of the lineup! This engine
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The wave-based attack system, which strengthens over 50 levels, challenges players to defend their position and rewards those who reach certain milestones, is almost ready. We’ll release an APK later this evening. By the way, the Play Store uses the AAB file system instead of
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If Jackson wants to talk to us over FaceTime, we’re open to it, but we doubt he’ll actually go through with it. He’s asking for our address and talking about filing a lawsuit. Is someone complaining about losing $100 really going to sue us? For the record, we pay a 15% tax on all
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Using purchased or licensed content in projects is a very common and valid method in the industry. Additionally, it's the creativity and engineering that bring all these pieces together to offer a playable and enjoyable experience. Our publishing plans are moving forward, and
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Jackson, take a deep breath first. The fact that assets can be purchased doesn’t mean they can’t be used. Most music, game engines, and software are composed of licensed content. Originality lies in how these elements are brought together and the experience they offer to players.
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We’ve updated the characters again, and with new skeletal structures, they can now use all facial expressions to communicate with you. Download the version we’re about to release and try it out!
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We’ve been here for 4 years and have gained substantial experience. At last, we have successfully mastered all these programs at an advanced level and resolved various challenges: Unreal Engine Unity Visual Studio Android Studio CC iClone Developer tools integrated into
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In the version we are about to release, we have integrated AI-powered NPCs. You can communicate with them by holding down anywhere on your phone screen to use voice interaction. Missions will be obtained by speaking with NPCs. Supports 20 different languages for both voice and
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Cforce Single Player is being prepared for release on Steam! All revenue from this will also be allocated to the marketing budget. We will share updates on the developments from the previously written meeting notes with you tomorrow. $COF
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