Gears Community
@Community_Gears
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The official source for @GearsofWar community & support.
Sera
Joined August 2015
We're always monitoring feedback across the game and other support channels. Our intent when communicating to our players is to ensure we're providing real, meaningful updates and information on what actions we've taken. Thank you for your patience.
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- Several issues that were causing game crashes have now been resolved - Added an Unlimited option to Frame Rate Limit in display settings
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- Squadmates who aren't hosting will now earn progress towards achievements in Campaign - Matchmaking optimizations for more balanced lobbies based off of skill rating (MMR)
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We've deployed a patch today for Gears of War: Reloaded that addresses squad achievement progression, matchmaking and stability improvements, and an additional frame rate option for PC. Details in the thread below:
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The team is aware that some players are experiencing issues with achievement trackers and earning XP after completing matches. We are investigating and will keep you updated. Thank you for your patience
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The team has resolved the issue with Multiplayer Matchmaking in Gears of War: Reloaded. Thank you for playing and for your continued patience.
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Multiplayer Matchmaking in Gears of War: Reloaded is currently being affected by a widespread service outage affecting multiple games. This does not affect Campaign or Private Matches. The team is actively working on a fix.
The team is aware of matchmaking issues and is working on a fix. Keep an eye out here for updates. Thank you for your patience.
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The team is aware of matchmaking issues and is working on a fix. Keep an eye out here for updates. Thank you for your patience.
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We've also resolved an issue preventing access to the Adam Fenix and Anya Stroud pre-order skins on Xbox and Steam. Thank you for your continued reports and patience.
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Reloaded PSA: The team has a fix to address crashes on Steam when launching the game and intends to roll it out tomorrow after testing is complete. This update may briefly interrupt services for some players.
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The team is investigating crashes on Steam when launching the game and missing pre-order character skins for some users, as well as initial reports of matchmaking issues. You can see all known issues by going to https://t.co/LNNEO2vf0H Thank you for your patience.
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Our goal for the Beta was to test and evaluate online multiplayer systems, cross-platform play, and game stability - and test we did. We appreciate your time and feedback 🤝
Thank you for your time, soldiers 🫡  The Gears of War: Reloaded Multiplayer Beta is now over. See you at launch on August 26th.
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We heard you. More maps. More modes. More time. This weekend’s Multiplayer Beta has been extended and Execution will now be playable along with KOTH.
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Weekend #1 of the Gears of War: Reloaded Multiplayer Beta has now ended. Thank you for playing 🤝 Come back next weekend for KOTH carnage and more maps, starting on Friday June 20th at 12pm PT 👊
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As codes continue to roll out, please keep in mind that you don’t need Game Pass Ultimate to play the beta online once you’ve redeemed your code. We’ll keep you updated and appreciate your participation.
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PSA: We’re seeing a healthy trend in online gameplay with low matchmaking times, and improved stability across all platforms.
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Hey Gears Fam, we're aware of issues in matchmaking, connectivity, and access to the Multiplayer Beta affecting some players. The team is investigating, and we'll keep you updated throughout the weekend. We appreciate your passion and your patience. Thank you.
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Attention existing digital owners of Gears of War: Ultimate Edition - Reloaded game tokens are still in the process of being distributed. Keep an eye on your Xbox messages for your code. Thanks for your patience.
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Thanks for participating in our server test, we are now offline. Our official Multiplayer Beta starts tomorrow June 13th. Check out what time the Beta goes live in your time zone below:
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