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Cascadeur

@Cascadeur_soft

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7,939
Following
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Statuses
822

Cascadeur is AI-assisted animation software. 1️⃣ Easiest way to learn 3d animation 2️⃣ Assisted posing, physics, secondary motion 3️⃣ Mocap from video and more

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Joined February 2019
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@Cascadeur_soft
Cascadeur
11 days
Product Hunt Launch of our new Mocap and Assets editing feature is here. Help us to become “Product of the day”, we will be pleased a lot for your feedback and support. And don’t forget about the discount on our PH page. A link below ⤵️ #ProductHunt #Cascadeur
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@Cascadeur_soft
Cascadeur
2 months
Cascadeur 2024.1 also supports weapons. Isn't that cool? ⚔️
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@Cascadeur_soft
Cascadeur
16 days
More animal animations on Cascadeur! @SFArenaGame
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@Cascadeur_soft
Cascadeur
2 months
Don't forget that Cascadeur supports physics for animal animation! 🐎 #indiedev #gamedev #3Danimation #animation
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@Cascadeur_soft
Cascadeur
24 days
New stylish Cascadeur animation from @SFArenaGame
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@Cascadeur_soft
Cascadeur
28 days
Jumping into April with Cascadeur!
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@Cascadeur_soft
Cascadeur
2 months
New AutoPhysics can keep balance on a moving object and you can tune it with sliders. 🏄
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@Cascadeur_soft
Cascadeur
3 months
Imagine animating on an iPad or iPhone, whether you're making a final animation or preparing a sketch. It's about to become a reality! #animation #3danimations #gamedev
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@Cascadeur_soft
Cascadeur
5 years
Look, how animations made in Cascadeur work in a real game! We design it to unleash the creative power of animators fully. #cascadeur #shadowfight3 #nekki
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@Cascadeur_soft
Cascadeur
2 months
New feature announcement! AutoPhysics can now interact with the environment in the upcoming version of #Cascadeur #3danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
2 months
New feature of Cascadeur will allow full control of every detail with AutoPosing by adding additional points.
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@Cascadeur_soft
Cascadeur
3 years
Hey, guys! Whay do you think about our AutoPosing tool? 😎
@EugeneDyabin
Eugene Dyabin
3 years
Making AutoPosing more powerful! Having some foot play in process ;) AutoPosing + some rig features = ability to interact with the foot in every desirable way. Stay tuned) #cascadeur #3danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
1 year
#Cascadeur Release Version is out now! It features a now fully functioning AutoPhysics pipeline, revised UI and various improvements. Get yours for free on our website and check out the Product Demo below! #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
2 months
🔫🥋💥 Animation of the week: Spine - The Gun Fu Game #playspine #Cascadeur #Portfolio #3danimation #Nekki
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@Cascadeur_soft
Cascadeur
1 month
The new version of #Cascadeur is now available! Animation Unbaking, New AutoPhysics, Retargeting, Interaction with Environment etc. The Indie-version is free for 2 years for those who had registered before March 1. You can claim directly inside Cascadeur in the Help menu A link…
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@Cascadeur_soft
Cascadeur
2 months
Tired of Cascadeur's new features? We've got even more for you! New physics now allow interaction with moving objects 🏄‍♂️🏄‍♂️🏄‍♂️🔥
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@Cascadeur_soft
Cascadeur
2 months
Subscribe to #playspine for more great animations made with Cascadeur!
@playspine
SPINE
2 months
Spinemation Of The Week #2 🎬 Another Friday, another dose of badass animations brought to life for SPINE with #Cascadeur . This week, Redline takes down two targets with one stone 💥💥 #playSPINE #3danimation #spinemationoftheweek
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@Cascadeur_soft
Cascadeur
2 years
Our devs likes to test our tools on complicated things. And sometimes it looks astonishing. For example this test of Autoposing become tribute to @JCVD and his beautiful helicopter kick from "Kickboxer". #3Danimation #indiedev #gamedevelopment
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@Cascadeur_soft
Cascadeur
3 months
Cascadeur's retargeting lets animators transfer and reuse animations across models, a real efficiency boost! As simple as Copy&Paste #mocap #cascadeur_soft #retargeting #indiedev #gamedev #animation
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@Cascadeur_soft
Cascadeur
3 months
One more upcoming feature is "Priority Frame". Just press button and AutoPhysics will tend to match the character's pose on this frame. #3danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
3 months
A great breakthrough for Cascadeur - AutoPhysics in the upcoming version became 10 times easier with just four sliders to tweak the motion! #3danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
3 months
A new step-by-step #tutorial on how to animate several characters in a single scene in #Cascadeur is up on Youtube. This has been a highly requested one so we hope you find it useful! Follow the link down below! 😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
3 months
"Animation Unbacking" coming to Cascadeur! It's a tool that will automatically add keyframes and interpolations to mocap or animation assets. This will allow you to easily edit, clean and apply physics to the animation, saving time and giving you more creative control.
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@Cascadeur_soft
Cascadeur
9 months
New video is up on Youtube! A nearly complete step-by-step guide on how to rig a character in #Cascadeur . We've tried to address the most common cases and make this #tutorial as simple and informative as possible! Check the link below😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
4 months
A new #tutorial on how to use the Casc_to_Maya Bridge to speed up your workflow is up on YouTube! It walks you through the installation process and setting up your character in both Cascadeur and #Autodesk #Maya Find the link down below!😉 #3Danimation #Cascadeur #indiedev
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@Cascadeur_soft
Cascadeur
2 years
Two side kick! What can be easier to perform? 😀 We would like to point out that @gringox10 (author of the work), is not the animator in our team, but our tech. lead. And these animations are his hobby 🥰 #3Danimation #indiedev #animation #indiegames
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@Cascadeur_soft
Cascadeur
1 month
Check out the new tutorial about tweaking AutoPhysics with sliders in #Cascadeur A link below
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@Cascadeur_soft
Cascadeur
2 years
Hi, folks! New version 2022.1EA is available on our web-site! Improved AutoPhysics and physic's engine. Brand new features: Node Editor, Python scripting, Constraints and customizable Input Settings (with #Blender preset) and other things! #3Danimation #indiedev #Cascadeur
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@Cascadeur_soft
Cascadeur
2 years
Hey, everyone! Finally we can say that #animation contest is finished. It was very hard to decide, so it took a bit more time than we expected. We've decided on the winners. And so... The first winner is @games_inu !
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@Cascadeur_soft
Cascadeur
3 years
It’s been more than 2 years since the first beta-version of #Cascadeur was released. Today our software is entering a new stage - we’re proud to announce an #EarlyAccess version with 4 different plans, one of which remains completely free of charge!
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@Cascadeur_soft
Cascadeur
1 month
More smooth Cascadeur animations from #playspine
@playspine
SPINE
1 month
Spinemation Of The Week #6 🎬 Gun Fu waifu enters the scene. No way this bot has a chance to stand against her. Another round of epic animations here. Kudos to #Cascadeur for creating the software to produce 'em 🙏 #playSPINE #GunFu #spinemationoftheweek #UE5
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@Cascadeur_soft
Cascadeur
1 year
An in-depth step by step tutorial on how to create a basic walk cycle in #Cascadeur is now Live! We tried to cover every aspect of a walking animation, address common issues and explain the tools being used. Find the link below! 😃 #3Danimation #animation #indiedev #tutorial
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@Cascadeur_soft
Cascadeur
1 year
Here's a step-by-step tutorial on how to export custom characters from Cascadeur to #Mixamo and import Mixamo animations back into #Cascadeur ! Find the link below! 😉 #3Danimation #animation #indiedev #tutorial
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@Cascadeur_soft
Cascadeur
1 month
The new version of Cascadeur is more about cleaning up and editing #mocap and #assets with our unbacking feature. Try it out right now! #3danimation #gamedev
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@Cascadeur_soft
Cascadeur
3 years
In the meantime, our rig system makes an enthusiastic step up and we will soon show you something interesting! #Cascadeur
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@Cascadeur_soft
Cascadeur
4 years
The OPEN BETA version (OBT) of our physics-based character animation software is now available for everyone at ! Any animation scenes created with the OBT version can be FREELY used in games and movies without our prior permission.
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@Cascadeur_soft
Cascadeur
1 month
New gameplay reveal, made with Cascadeur! #playspine
@playspine
SPINE
1 month
New SPINE Teaser Revealed on #FutureGamesShow You asked for more gameplay, and we delivered! Here's the brand-new early gameplay teaser with even more epic animations and badass #GunFu combat. Wishlist SPINE at #playSPINE #UE5 #Steam #Xbox #PlayStation
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@Cascadeur_soft
Cascadeur
1 month
Tomorrow 🚀
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@Cascadeur_soft
Cascadeur
1 year
And we wrap this year up with a video that showcases what #Cascadeur is all about! And it is a one of a kind experience! Happy upcoming year and stay tuned for much more! #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
3 months
Playing with AutoPhysics sliders in the upcoming version of #Cascadeur #3danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
3 years
Today we release the second #EarlyAccess version of #Cascadeur . We expanded the function scope of our character animation tool by a row of long-awaited features. Let's look at them:
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@Cascadeur_soft
Cascadeur
6 months
#Cascadeur 2023.2 update features Audio and USD support, 5 times faster video #mocap , improved AI tools, improved constraints and trajectories It also introduces Cascy, a new sample character! Check the link down below for more details! 😀 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
1 year
A new step-by-step tutorial on how to retarget a custom character from #Cascadeur in #UE4 on YouTube. Come check it out! Link below!
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@Cascadeur_soft
Cascadeur
2 years
Hey, friends! We decided to you have a little fun this summer! That's why we're launching the animation challenge! The three best works according to our animators will get a year's subscription to #Cascadeur Pro. Also, the animators will do review of these works! Details 🔽🔽🔽
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@Cascadeur_soft
Cascadeur
2 years
Hey! New #Cascadeur 2022.2EA version is out! We've greatly improved AutoPosing, AutoPhysics, Quick and a lot of another minor changes. Grab it on our web-site as well as full list of changes 😀 And check our feature highlights video 😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
1 year
The #Mocap tutorial is out now! We tried to cover the most common cases you may face working with mocap data, as well as show the ways you can use #Cascadeur unique features and tools to get a desired result! Find the link down below!😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
4 years
Preparations for the release of the #Cascadeur OPEN BETA are largely complete. Next week we will announce the specific start date - as well as all innovations of the new version. Thank you for the support and your extensive feedback during the closed beta. Stay tuned!
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@Cascadeur_soft
Cascadeur
1 year
A quick step-by-step #tutorial on how to create a root controller in #Cascadeur has just been uploaded! Hope you find it useful! Find the link below!😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
4 months
Good news, everyone! Cascadeur 2024.1 arrives in Q1 and will include animation unbaking for mocap and assets editing, retargeting, interaction with environment, simplified UX in physics and more! Tell us what features you're most looking forward to!
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@Cascadeur_soft
Cascadeur
1 year
#Cascadeur 2023.1 new update introduces Finger AutoPosing (requires Cascadeur Pro), Video MoCap and a macOS version! Check out the Feature Highlights video for more details on the update via the link below! #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
4 years
No time for summertime sadness =)
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@Cascadeur_soft
Cascadeur
1 month
Don't forget to claim 2 Years of #Cascadeur INDIE License now! Everyone who had registered before March 1, 2024, can get a FREE upgrade! In Cascadeur go to Help > Claim Indie License Sync License if needed after
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@Cascadeur_soft
Cascadeur
3 years
To improve our #AutoPosing tool we took as a basis the smooth moves of the nine-times world #muaythai champion Rob Kaman. Regardless of who your favorite fighter is and which moves you’d like to build upon, working with references in #Cascadeur is actually fun! Try it yourself.
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@Cascadeur_soft
Cascadeur
8 months
We have uploaded a new detailed #tutorial on the ways you can pose fingers in #Cascadeur . It covers the AutoPosing for Fingers Pro tool as well as working with box controllers. Check the link down below!😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
3 years
Good news, everyone! Cascadeur is No.1 on this list of "best 3D animation software":
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@Cascadeur_soft
Cascadeur
3 years
Trin, a member of our official discord channel () made a small interesting animation in Cascadeur, check this out! Stay tuned for more UGC 😊
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@Cascadeur_soft
Cascadeur
6 months
How to rig a non-humanoid character in #Cascadeur ? A new #rigging tutorial is up on our Youtube channel! Check the link down below and stay tuned! More updates coming soon! 😉 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
2 months
Goodbye winter! Animation of the week for Shadow Fight 4 made with Cascadeur! ❄️❄️❄️⛸️ @SFArenaGame
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@Cascadeur_soft
Cascadeur
5 years
Cascadeur is a powerful and very simple tool for creating amazing animations. Want to know some tips and tricks for using it? Check out our YouTube tutorials! They are designed not to waste your time and in the first place to be useful #cascadeur
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@Cascadeur_soft
Cascadeur
1 year
Each new experiment from @gringox10 gives us a new and interesting animation. We'll tell you a bit later about how changing the weight of the weapon affects the animation but for now just enjoy Many thanks to @jagar001 for such a juicy reference #3Danimation #gamedev #animation
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@Cascadeur_soft
Cascadeur
3 years
Hey! If you didn't see this quick peek on incoming feature - you should do it already 😉 Stay tuned and you'll get more of it!
@EugeneDyabin
Eugene Dyabin
3 years
Nothing special) Just the first simplest test of secondary motion in #Cascadeur . The original animation on the left, the result on the right. There’s still a lot of work ahead #3danimation #gamedev #indiedev #physics
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@Cascadeur_soft
Cascadeur
2 years
Another test run of upcoming update and another strike's animation from @gringox10 #3Danimation #animation
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@Cascadeur_soft
Cascadeur
7 months
Check out our #Animation Reel on YouTube! It features a set of animations fully made in #Cascadeur from games Shadow Fight 4: Arena and Spine! Follow the link down below! 😉👍 #3Danimation #AnimationReel #indiedev
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@Cascadeur_soft
Cascadeur
3 months
We're very sorry for those affected by the #layoffs at #Riot . For our fellow animators, we are happy to offer one year of Cascadeur Pro license for free! Please DM us.
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@Cascadeur_soft
Cascadeur
5 years
Can you feel this sword like it’s in your hand? 🗡
@techAnim_diary
Nikolay Salikhov
5 years
Finally, got my hands on @Cascadeur_phys since I received closed beta. Nothing fancy, just getting acquainted with the tools. I fell in love right away with what a rig actually represents in this software.
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@Cascadeur_soft
Cascadeur
5 months
Check out our new tutorial on how to export and import animation between @Daz3D and #Cascadeur . It focuses on the Genesis 8 and 8.1 models and provides a detailed workflow example Find the link down below!😉 #3Danimation #Cascadeur #indiedev #tutorial
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@Cascadeur_soft
Cascadeur
2 months
Spine continues to publish badass Cascadeur animations. New trailer soon at Future Games Show! #playspine
@playspine
SPINE
2 months
Spinemation Of The Week #3 🎬 Here's another badass animation we've crafted with #Cascadeur . Not even hundreds of bullets can stop Redline from her mission. And if 'Morpheus' and 'Zion' ring a bell, then reference is crystal clear for you. #playSPINE #spinemationoftheweek
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@Cascadeur_soft
Cascadeur
2 years
Morning, friends! We've an excelent news for you: EA3 version is now live! Animation Cycles for easier looping, new improvements into AutoPosing, upgraded rigging and massive update of AutoPhysics with Secondary Animation and much more! #3Danimation
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@Cascadeur_soft
Cascadeur
1 year
We've just uploaded a detailed step-by-step #tutorial on how to create an Eye Controller using the Node Editor in #Cascadeur Hope you find it useful! Check the link below! 👀 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
1 month
If you work with #mocap , #mixamo or other assets, check out a new #tutorial about Animation Unbaking in #Cascadeur . It's very useful for cleaning up and editing animation A link below
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@Cascadeur_soft
Cascadeur
7 months
Working with MetaHumans page has been added to the #Cascadeur documentation! It covers #MetaHuman export, import and rigging, animation and common issues. Follow the link to check it out! Stay tuned for more updates! 👍 #3Danimation #animation #indiedev
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@Cascadeur_soft
Cascadeur
3 years
In the new build we fixed some critical bugs and updated our #Autoposing tool. Now you can refine poses in individual frames without breaking the overall result. The additional controllers turn blue only on the frame where you move them to adjust the pose.
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@Cascadeur_soft
Cascadeur
3 years
2 months after the Early Access launch of Cascadeur, its user base has increased to more than 80,000 animators. #Nekki announced a new $1.5 million funding for the completion of #Cascadeur ! Here's an outlook on further development until the launch in 2022
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@Cascadeur_soft
Cascadeur
1 year
We've released a new trailer for the #Cascadeur launch on @ProductHunt ! We tried to capture the essence of what Cascadeur is all about! Also do come and visit out Product Hunt page! The links are down below!😃 #producthunt #3danimation #indiedev #gamedev
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@Cascadeur_soft
Cascadeur
2 years
Watch out for your brains! The #AutoPhysics zombies are coming for you 🧟🎃👻 #3Danimation #halloween2021
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@Cascadeur_soft
Cascadeur
3 years
We performed this trick using our new tools - autopositioning and autophysics. Explore our tutorials and you can do the same!
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@Cascadeur_soft
Cascadeur
2 years
It's been an exciting year: lots of things developed, lots of new and interesting people in the community. We'd like to wish everyone a Happy New Year and all the best. And our Catman will serve up something yummy. Happy New Year!
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@Cascadeur_soft
Cascadeur
3 years
Moon's gravity is six times weaker than it is on Earth. Taking that fact into account we animated a somersault with the help of our #AutoPhysics tool. It's physically correct, but looks like an epic kung fu movie at the same time!
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@Cascadeur_soft
Cascadeur
2 years
Animation reel in one year from our tech-lead @gringox10 Each animation was created not only for beauty, but also to test different tools while working with new versions of #Cascadeur #3Danimation #indiedev #IndieGameDev
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@Cascadeur_soft
Cascadeur
5 years
Evgeniy Dyabin, a founder of Cascadeur, had a nice talk with @EightyLevel about the future of animation and implementing our product into animators current pipelines in game production. Check it here:
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@Cascadeur_soft
Cascadeur
7 months
Guys @CrewCorridor gave #Cascadeur a shot! They used it to clean up a huge amount of mocap data. Yet another fantastic video from them! Check the link down below to see what happened! #3danimation #gamedev #indiedev #mocap
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@Cascadeur_soft
Cascadeur
3 years
Hey, folks! Are you fond of #footbal and #ChampionsLeague ? Some of our devs are😀So they've prepared new video coming soon on our youtube channel. For now lets gather snacks while waiting and watch cool thing made in Cascadeur #3Danimation #indiedev #gamedev
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@Cascadeur_soft
Cascadeur
2 years
Hey! We want share some backstage. Main poses were made according to the reference video. We wanted to show how ballistics work. So, physically correct ballistic parabolas (6 in total) were created for each bottle span and this video shows work with one of these ballistics.
@Cascadeur_soft
Cascadeur
2 years
It's been an exciting year: lots of things developed, lots of new and interesting people in the community. We'd like to wish everyone a Happy New Year and all the best. And our Catman will serve up something yummy. Happy New Year!
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@Cascadeur_soft
Cascadeur
1 year
#Cascadeur took the win on @ProductHunt ! And is currently running to become Top 1 "Product of the Week"! Thanks to everyone who supported us! We couldn't have done it without you! Check out our page if you haven't already! And good luck Cascadeur!😉 #ProductHunt #3danimation
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@Cascadeur_soft
Cascadeur
2 years
We're 4000! Thank you friends 😍
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@Cascadeur_soft
Cascadeur
3 years
Morning, folks! We have some "Guess what" game for you for this weekend😉 So, guess what #animation were made with AutoPhysics? Left or right? More detailed gifs and poll are under this tweet. #3Danimation #gamedev #indiedev
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@Cascadeur_soft
Cascadeur
3 years
Last month, we presented an exciting 3D pixel art game by indie game developer @t3ssel8r . Lots of positive feedback on the article inspired us to expand the idea and invite any other creators to contribute their projects to our blog. #csc_showcase
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@Cascadeur_soft
Cascadeur
4 years
Take a look at this marvelous animation!
@korzinkin_3d
Andrii Korzinkin
4 years
My latest training with @Cascadeur_phys on body mechanics. Rendered in #UE4 . It has a very weird FK system so I try to do all IK animation with lots of inbetweens and a very detailed blockpass. 1080p 60fps version:
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@Cascadeur_soft
Cascadeur
4 years
During #SIGGRAPH 2019 we've had a very interesting conversation with @3DVF . We discussed the future of game animation and raised the issue of how small the gap between video games and film industry really is. #Cascadeur #3DVF #Animation
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@Cascadeur_soft
Cascadeur
3 years
We continue the rubric with content from our users. This time we present to your attention very beautiful and stylish works from Stas Svistula - animations are made in Cascadeur, render - in other software. #Cascadeur #MadewithCascadeur #UGC
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@Cascadeur_soft
Cascadeur
4 years
There's a new Cascadeur version is waiting for you. We improved the app and added some new cool features like Quick Rigging. To know more about the update check the article below.
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@Cascadeur_soft
Cascadeur
5 years
This is awesome, Andrii! It will be cool if you continue to dive into Cascadeur and do more cool stuff there😉
@korzinkin_3d
Andrii Korzinkin
5 years
Haven't done personal stuff for a while. Decided to see @Cascadeur_phys in action. It's pretty interesting but I need more time to figure it out. P.S. Big thanks for @EricJacobus for some action reference. #cascadeur #animation #gamedev
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@Cascadeur_soft
Cascadeur
2 years
Second one is @TONYTROXES !
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@Cascadeur_soft
Cascadeur
4 years
"How could I import my #Blender files to #Cascadeur ?" Sounds familiar? It's easy enough! We prepared a small tutorial for you. Check the link!
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