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Oli

@Calada2

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Game Developer ๐ŸŽฎ CSS ๐Ÿ’– 3D ๐Ÿ”ฒ

Magyarorszรกg
Joined March 2011
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@Calada2
Oli
5 years
Is #CSS the best language to make games with?.Yes, yes it is. #js13k #javascript
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@Calada2
Oli
2 years
RT @js1024fun: Grid Slot 1K.by Calada2.
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@Calada2
Oli
3 years
RT @production_dam: @ThePlayngo company summer event! Thanks for the amazing party!. #playngo #gamblingsafe #gambling #Hungary https://t.coโ€ฆ.
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@Calada2
Oli
3 years
And as always, everything you see is #CSS ๐Ÿ˜‰.I will probably write a followup on the rendering, this new method I used is by far the best performing one.
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@Calada2
Oli
3 years
I'm very happy with how it turned out โ˜บ๏ธ I always wanted to create a multiplayer entry. It was tough to fit it into 13k, so I had to remove a few things, luckily all of it was UI stuff, so the gameplay didn't change much (although a few bugs did get added ๐Ÿ™ƒ).
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@Calada2
Oli
3 years
My 2022 #js13k entry WasteWorld is now available!.A world once filled with life is now completely dead, it's up to you and yours friends to bring it back to life.
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@Calada2
Oli
3 years
Today I added the last features I wanted to into my #js13k entry WasteWorld, now it's time to reduce the code size ๐Ÿ˜ฌ currently it's about 15kb.
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@Calada2
Oli
3 years
The wasteland is a dangerous place, but it also has the best loot you can find. #js13k
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@Calada2
Oli
3 years
You should look your best while saving the word! Extra character customization options will be available for @Coil subscribers. #js13k #WebMonetization
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@Calada2
Oli
3 years
finally managed to create some decent looking procgen textures :D.#js13k
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@Calada2
Oli
3 years
In my #js13k game you and your friends task will be the impossible, to bring a now dead, barren world back to life!
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@Calada2
Oli
3 years
For this year's #js13k I wanted to revisit my CSS Minecraft clone. I remade it from scratch with infinite world generation and multiplayer(!). Now all is left to do is to create an actual game from it that has something to do with death ๐Ÿ˜… I do have some ideas though. ๐Ÿ‘€
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@Calada2
Oli
3 years
RT @shuding_: Another one, very subtle this time:. {. 0% {. mask: linear-gradient(90deg, #000 25%, #000000e6 50%, #00000000) 150% 0 / 4โ€ฆ.
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@Calada2
Oli
3 years
My @js1024fun mirror (top-left) is made up of 3 dirrerent 3D CSS scenes. One is the scene we see (top-right), one is an inverted version that is the reflection (bottom-right) and one is used for clipping the mirror scene onto the main one. #js1024 #js1k #css #css3d #reflections
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@Calada2
Oli
3 years
RT @js1024fun: Mirror in Nature.by Calada2.1022/1024 bytes - canvas2d project.
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@Calada2
Oli
3 years
I LOVE this entry from @burntcustard ๐Ÿ˜‚ it's very creative!. @js1024fun
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@Calada2
Oli
3 years
Recently I've been experimenting with addig better reflections to CSS3D. Perfect for this year's #js1024 theme! @js1024fun
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@Calada2
Oli
4 years
RT @Pablo_TescoSpar: Space portal by @Calada2 is a Portal like game which is impressive in itself but the dev used CSS to do the graphics wโ€ฆ.
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js13kgames.com
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@Calada2
Oli
4 years
Last day of #js13k .Just submited my game a few minutes before the end, wish I had more time to add more levels / features, but I'm very happy with what I have. The idea of a game like this done in CSS3D has been on the back of my mind for years, and I finally made it :).
@js13kGames
js13kGames
4 years
Check out Space Portal - #js13k entry by @Calada2 for the @js13kGames 2021 competition!
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@Calada2
Oli
4 years
Day 5 of #js13k.Still working on my 3D CSS voxel engine. Since performance is usually very poor if there are too many divs, I implemented an optimization which will group neighbouring faces together, reducing the total div count by a lot
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@Calada2
Oli
4 years
Day 4 of #js13k.I started setting up the voxel engine. โš™ In the meanwhile, since many of you were curious how the portals render their content, I made a short clip where I disable the camera tracking ๐ŸŽฅ It's a bit trippy, but it makes the 'flatness' very apparent
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