
Carl Turner
@CT_DT
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Interactive design/art/games
Cairns, Queensland
Joined April 2012
Two strips refreshed by #esp8266, with data received over serial from #arduino mega. With 50ms delay between pixel movements. #100daysofcode R1D75. Code at github link in my profile.
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Updating led strip using ESP8266, with position data sent via serial from #arduino Mega. Hope this helps me use lots of Mega pins, and outsource processor intensive led refreshing to the faster #esp8266 . #100daysofcode R1D75 :)
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So frustrating, intermittently-reliable RF24 modules. Tried soldering, capacitor, swapping out modules. They seem to work better when they are completely unplugged. R1D60 :# #100daysofcode is dragging. #arduino
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Using RF24 as a member variable in another class. Continuing with #EmotionalSheep R1D59 :) #100daysofcode #arduino #cpp
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Sending data (struct) smoothly between RF24 modules. Displaying one struct variable on yellow led. R1D58 :) #100daysofcode #arduino #EmotionalSheep
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Finally got nRF24 radios working. Dodgy jumper connections!##!#! Good tips here . R1D57 :0 #100daysofcode #arduino
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Found a use for a cactus #arduino board - programming minimal arduinos. Will need this to continue #EmotionalSheep . R1D56 :) #100daysofcode
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Started programming #EmotionalSheep transmitter (a radio controlled sheep). Also made a game engine template for future use. Finally got enough grasp of PlatformIO to get started. R1D56 #100daysofcode #arduino #cpp
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Started working on next interactive project, called #EmotionalSheep, while waiting on display parts for #MeetMe_Game. R1D55 feeling happy to get back after a few missed days. #100daysofcode #arduino
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Rebuilt #MeetMe_Game prototype with 90 Leds per strip. Tested with friends. Good feedback and learnings. R1D55 :) #100daysofcode #arduino
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Revised UI concept for #MeetMe_Game. Programmed score and rounds (level) displays to match. R1D54 :) #100daysofcode #arduino
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Programmed level display and explored concepts for #MeetMe_Game user interface. R1D53 :) #100daysofcode #arduino
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Added score and score display for #MeetMe_Game. In this game player scores are combined; cooperative goal is to reach a target score in as few rounds as possible. They get more points when their bullets meet closer to the middle of the arena. R1D52 feeling keen to finish this off
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Unique player colours and explosions on #MeetMe_Game. Minor issues with led strip but it's working well. R1D50! Thanks all for the comments and likes. #100daysofcode #arduino
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Programmed collision/explosion animation for #MeetMe_Game using a parabolic equation. R1D49 :) #100daysofcode #arduino
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