Catherine Gluckstein
@CJGluckstein
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๐น๏ธ๐ฉโ๐ป|๐ฑโโ๏ธ๐ง๐ง๐ถ|๐ต๐โท๏ธ|๐ฌ๐ง๐บ๐ธ
Los Angeles, London, New York
Joined August 2008
Weekends like this make me proud to be #TeamXbox #XboxShowcase #womeningaming
@BondSarah_Bond @Pr1ncessP1ggy @k_wolfkill Jill Braff Linda Norman Tina Summerford Lori Wright @Joh_Burg Kristen Ward Sabrina Carmona @karisimenson @haiyan @NaxlaMina ๐๐ฎ
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โA place that made senseโ: Minecraft is 15 years old and still changing lives
theguardian.com
When my son, who is on the austim spectrum, was struggling, this classic game opened up his world. It continues to help lonely, isolated people find ways to connect and belong
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Honestly sort of insane that @mitchlasky presented this at GDC in 2012โฆ Note: He calls out that the shift to free-to-play in games was NOT a business model innovation. Instead, it was a distribution innovation. // @gamecraftpod
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Meet The Women Behind "Minecraft" โ One Of The Best-Selling Video Games Of All Time
buzzfeed.com
"When we build teams and cultures where we create safe spaces for a variety of ideas to shine through, we create healthier, more productive teams and ultimately, more prosperous businesses."
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Our industry is stronger thanks to the incredible women who are part of it. We're proud to honor these women during #WomensHistoryMonth and all year round. Here's what we're doing this #WHM to connect and empower women:ย https://t.co/WD6Mqpa5S2
news.xbox.com
To celebrate womenโs contributions to gaming, weโre focusing on the main character energy that women bring every single day to the Gaming industry.
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We believe constructive conversations drive change and progress towards open platforms and greater competition. Apple's new policy is a step in the wrong direction. We hope they listen to feedback on their proposed plan and work towards a more inclusive future for all.
After sitting with our legal team to parse through the fine print of Apple's DMA announcement (that took a while), which is, at best vague and misleading, I wanted to share my thoughts.ย While Apple has behaved badly for years, what they did yesterday represents a new low, even
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The real acquisition was the friends we made along the way ๐๐
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๐ฅIt's TIME๐ฅ the Xbox Cloud Gaming (Beta) app is finally here! With a massive catalogue of high-quality games โ like @Halo Infinite, @StarfieldGame, and @ForzaMotorsport โ you can play anywhere you want, on a massive screen. Subscription required, Xbox not required.
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Ok now Iโve modded my #SteamLink with the MoonLight open source project https://t.co/Ou1OSvRhdA and Iโm playing #BaldersGate3 on the big screen streaming from my PC in the other room, controlled with my Xbox Controller. Computers are just LEGO at this point -it all snaps together
Seriously, this game is massive - Iโm 33 hours in and apparently Iโm 2/3 of the way through Act 1 ๐คฆโโ๏ธ #BaldersGate3
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A great week with the amazing teams at @King_Games @Activision @Blizzard_Ent. Whether working on mobile, console/PC or incubating new IP, I found dedicated groups of creators betting on each other striving to build games that will delight millions of players, really inspiring.
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Minecraft has now sold over 300 million copies. It was already the bestselling game of all time, but now itโs beating second place by over 100 million ๐คฏ
theverge.com
300 million copies sold is a staggering milestone.
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Today is a good day to play. We officially welcome Activision Blizzard King to Team Xbox. Together, weโll create stories and experiences that bring players together, in a culture empowering everyone to do their best work and celebrate diverse perspectives.
news.xbox.com
Today we welcome the teams at Activision Blizzard King to Team Xbox. It's a good day to play.
So many stories to tell, so many characters to meet, so many worlds to exploreโฆ Itโs a good day to play: https://t.co/6i3RHmwsNZ
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Weโre grateful for the CMAโs thorough review and decision today. We have now crossed the final regulatory hurdle to close this acquisition, which we believe will benefit players and the gaming industry worldwide.
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We are encouraged by this positive development in the CMAโs review process. We presented solutions that we believe fully address the CMAโs remaining concerns related to cloud game streaming, and we will continue to work toward earning approval to close prior to the October 18
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