
BitCutter Studios
@BitCutter
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Creator of Balloonatics and Groove Gunner. Currently developing a logic puzzle and sandbox game called Beat 'N' Path.
Saskatchewan, Canada
Joined March 2021
We're happy to announce we have a Steam page for Beat 'N' Path - Check it out, and don't forget to wishlist!. #steam #madewithunity #indiegames.
store.steampowered.com
Beat 'N' Path is an open-ended logical puzzle game about timing and sequences. Build machines that play music for clients that each have specific objectives and bonuses.
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RT @tayloreichhorst: When a school yard fight breaks out in grade 8. #gamedev #madewithunity #indiegame
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RT @tayloreichhorst: Ever wondered how NPCs navigate a dynamic world? Watch as our characters explore a generated town in real-time! š. Anyā¦.
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All of you gamers out there, Balloonatics is 85% off on the Steam Summer sale! Fly, shoot, put friendships in jeopardy. . #SteamDeals #SummerSale
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All of you #vr #rhythm players out there, Groove Gunner is 85% off on the Steam Summer sale!. Get your groove on! #SteamDeals #SummerSale
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š Exciting news from the workshop In Beat 'N' Path. Bruce Beatly has just finished building a brand new part!. š¤Logic puzzles.šµ Machines that play music.āŗļø Chill and creative. Wishlist on Steam - . #indiegames #indiedevs #logicgame
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RT @LordOvLoot_X: Heyo peeps, todays indies are up. š«Guncho by @tinytouchtales.š¶Beat N Path by @BitCutter.šŖCave Crawlers (F2P). šMuch loā¦.
ko-fi.com
LordOvLoot published a post on Ko-fi
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Weāre happy to announce we have a demo of Beat āNā Path on Steam! It runs on Windows and Linux (including Steam Deck!). Progress made in the demo will carry forward into the full game once released. #puzzle #indiegame #logic #music #demo
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Create machines that create music? Hell yeah!. New Beat 'N' Path trailer just dropped. #indiegame #trailer #puzzle #logic
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RT @tayloreichhorst: I finally finished a new trailer for Beat 'N' Path and I wanted to get some feedback. Does it make sense? Do you knoā¦.
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RT @tayloreichhorst: UI Improvements make such a difference! . Spent the last few days working on exactly that for our logic, puzzle, musiā¦.
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RT @tayloreichhorst: There isn't a lot of dialog in a game where you make musical machines for clients, but I tried to make the little we hā¦.
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RT @tayloreichhorst: Some more progress on loading/splash menu for Beat 'N' Path. What do you think? . Just some simple #shaders, #ui andā¦.
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RT @tayloreichhorst: I love the Switcher. It's one of the most useful things in the game so far. It allows you to switch between 2 lanesā¦.
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RT @tayloreichhorst: Does this sound like a cool little riff or what? Very 80's. This is a completed level I created, before I go and disā¦.
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RT @tayloreichhorst: Testing guitar sounds for our #Factorio like game Beat 'N' Path in a sandbox level I made. Just added palm muting asā¦.
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RT @tayloreichhorst: Working on an intro and title screen for Beat 'N' Path. Thinking something simple like this. #indiegames #gamedeveā¦.
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RT @tayloreichhorst: Pretty happy with how the packets "zoom" across the Accelerator (The orange component). A little UV trickery goes a lā¦.
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Santa's checking his list twice, and guess what's on it? Balloonatics, now at 65% off for the #SteamWinterSale!. Cheap enough to buy one for yourself, one for a friend, and still have spare change left for a cup of hot cocoa.
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