
Back Engineering Labs
@BackEngineerLab
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CodeDefender Discord: https://t.co/EeXwaigjlI
Joined January 2023
Our CodeDefender SaaS has received a major update which includes the following:. 🛠️Our new and improved compiler framework.💥SSE hardened mutations.🚀New UI/UX interface.💪Custom obfuscation pass configuration.🔗Register now: #reverseengineering
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RT @GuidedHacking: Can your bin2bin do this and still boot?.can. See it in action with a demo at the end! .👉https:….
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RT @GuidedHacking: 🚨 How are the geniuses at @BackEngineerLab revolutionizing binary obfuscation with . Learn about….
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RT @GuidedHacking: what is CodeDefender and who is the handsome man in the corner?. find out tomorrow when we drop our interview with the @….
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RT @vxunderground: VMPSoft has been DMCA-ing YouTube videos which show how to combat malware payloads abusing VMProtect .
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Today we are announcing 🚢SigBreaker 1.0🚢a binary diversification engine purpose built for breaking static signatures in code while maintaining performance and semantic correctness.
codedefender.io
We’re excited to launch SigBreaker 1.0, a purpose-built binary diversification engine designed to disrupt static signature-based detection—without bloating binaries or hurting performance.
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RT @5unKn0wn: Recently, @BackEngineerLab released the crackme obfuscated by the CodeDefender and I reversed the binary: .
gist.github.com
GitHub Gist: instantly share code, notes, and snippets.
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We have added @playrust GameAssembly.dll module coverage statistics to our binstats repo. We are able to statically uncover over 99% of functions within the il2cpp generated DLL (242mb) and transform them! No PDB or source code was used to generate these statistics!
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🚀Excited to share binstats, a repo showcasing stats from our binary transformation framework!. Explore real-world binaries from Chrome, Discord, Unreal Engine 5, and more. No debug info or source tweaks—just raw data and insights. 📊. Check it out here:
github.com
Statistics from our binary transformation framework - backengineering/binstats
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