
Ave Espelita
@AveAnim
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Lead Animator at Ubisoft Philippines | Assassin's Creed Valhalla | Assassin's Creed Mirage | This is my personal Twitter, all opinions are my own!
Joined October 2012
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Woo! I got ray-marched water depth discolouring to work. I'll be including it in Turbulent v2.0 Coming soon to my Gumroad page. #b3d #blender #blender3d #blendercommunity
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AutoBlendっていうオブジェクト同士を馴染ませてくれるアドオン買ってみたけど、適当に置いてもぶっさし感出ないから背景とかで重宝しそう 10月1日までセールみたいだよ
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It's been a while since my last demo reel. Time for a new one! Hope you like it! Cheers #animation #blender #blender3d #b3d #animator
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Have you ever searched for that perfect animation reference, only to get sucked into the infinite labyrinth of social media distractions? Fast-track your research stage with the high-quality references of Motion Lab by @WimsAnimations. Learn more at https://t.co/rp0VqMQ8E2
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So good. That shot following them up the rocket might be my fav shot in the film.
In these shots i animated for Bad Guys 2, the directors wanted the run to be in Lupin 3 style. Another challenge was to make the run believable as they're moving up a rocket. 🚀 #BadGuys #animation #badguys2
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Did you know this simple hack for Eevee to render nicer (aka more realistic-looking) translucency? #b3d 👇
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I can never get over how fun the Real-Time Caustics in Shaders Plus is to play with, especially with this lighting setup! 😍 https://t.co/rxto7rvfvd
#b3d #blender #blender3d
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This guy directed the photography in the new One Piece opening btw (Bo Wen Liang)
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i made this to practice body mechanics, ended up liking how it looked like, so i wrapped it up and made it presentable enough.
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Hey peoples ! We are still working on our show with the team of @patos75013 Do not hesitate to follow and maybe support if you like what you see, we are indie studio working on our free Time for now 🌼 Also we are always looking for artist to join the project !
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