Ash R.
@Ash_735
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That guy that does texture mods for GTA games, texture/asset work for various others, sometimes rants about QOTSA, anime and movies. Avoided Take-Two.
Manchester, UK
Joined January 2015
Happy New Year to anyone reading this, here's hoping 2026 will be a banger, ...as long as you don't need to build a PC.
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I got a message for ya from the boys at Luigi's Club, Merry Christmas from LC01: https://t.co/cRhe0Tisbb
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Quick update for LibertyCityPlates to version 1.2.6.1, the model bug has been fixed, bullet holes now appear again! And font placement for the LC plates has been adjusted by MrFinger to be more accurate! Get the update here: https://t.co/mZVMiPfPs5
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That's also why the start of San Andreas has that unique look, not only are you getting Countryside Sunny weather in Los Santos, but it's being tinted with Los Santos colour correction values. Under normal circumstances the player will never see that combo again.
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The people who call it a piss filter are showing their arse, only comparing it to the initial Los Santos filter, where as in other areas of the game it colour tints differently, e.g. San Fiero has various blue tints, Las Venturas has yellows, desert nights have purple, etc
Genuinely surprised by the number of comments on my new video calling the colour filter of #GTA San Andreas on PS2 a "piss filter". The "piss filter" most people complain about give games way more atmosphere than most games now. Do people really think PC looks better??
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New video! The sun in #GTA San Andreas is very different on PC than it is on PS2, so let's investigate and find out what's going on! https://t.co/hYEQPgJAdd
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In this video we’ll be looking at the hidden measures in GTA 3, ones that were implemented by Rockstar to protect their game from piracy. Featuring @ObbeVermeij who implemented them in 2002. https://t.co/1cHR02rMIl 👈 Voiced by @BadgerGoodger
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re3/reVC continues to allow these games to appear in unique places.
The original GTA Vice City is now playable everywhere. A team of developers managed to make a browser port of the game that features: - Original game with all key features - Fast startup - All screen resolutions - Gamepads and touch controls - Local and cloud saves (Source:
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Grand Theft Auto IV finally has Dynamic License Plates! We're happy to reveal LibertyCityPlates, a mod by Shvab, CP and myself. This also includes vehicle specific plates such as Taxis, Police, Biker, Ambulance, etc AND even state plates for Alderney! https://t.co/lhRFBIfSwq
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Take Two's bullshit strikes again: Back in pre-Hot Coffee days, @MTAQA had a healthy relationship with Rockstar and allegedly had the header files from Vice City or San Andreas donated to help accelerate development. Now, T2 turned around and went "this is leaked code". Fuck off.
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Look, I know Stephen Bliss is hard to replace but surely you can do better than this 🤪
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Michael is back? Damn it am I gonna have to play GTAO again? 😩
Prime luxury real estate for those who've reached the highest rungs of the criminal ladder arrives on Dec 10 in GTA Online: A Safehouse in the Hills. The monumental update also features a new action-packed adventure, new vehicles to collect and much more: https://t.co/xGottYirhm
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The latest ports of Red Dead Redemption show the importance of having a good PC version as a base, for years this game was stuck on PS3/360 until @DoubleElevenLtd untangled it and since then this has become one of Rockstars most accessible games. Great work @CastIronGames_ & VGD
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We are aware of an issue where Xbox players are unable to upgrade their digital Xbox 360 version of Red Dead Redemption to the Xbox Series X|S version and are working with Microsoft to resolve it. Thank you for your patience.
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Just to get this in here too, I've got a Ko-Fi if you want to throw anything my way: https://t.co/AINiVlmrmF
ko-fi.com
Support Ash_735
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Small update for my Higher Resolution Vehicles Pack, now version 2.2, nothing major, just optimised shared textures and updated the decal for the Predator. Prepping for a bigger update on another project later. https://t.co/57V5syV5F3
https://t.co/hkIIWfEmWo
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These are seemingly being handled by @CastIronGames_ a sister studio of @DoubleElevenLtd so once again their fantastic work on the RDR1 port for Switch/PS4/PC has opened the doors for these versions. Unless Double 11 is working on any other RAGE titles don't expect others.
Just saying, this is currently the first RAGE based title on mobile. This could be setting up for future older Rockstar titles to join mobile (GTAIV, MP3, maybe even GTAV story mode).
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