
Abel Art
@A_B_E_L_A_R_T
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Head of Production @dreamflaremedia 🎥 Filmmaker | 📚 Storyteller | 🧭 AI Explorer
The Other Side
Joined June 2023
🧙♀️ DESTINIES KINGDOM — Lyra's Fate The Second World I'm building with @dreamflaremedia Follow the young Lyra on her adventures as she tries to uncover her origins and take control of her destiny. Episode 1 - The Lucky Star
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Introducing Modify Video. Reimagine any video. Shoot it in post with director-grade control over style, character, and setting. Restyle expressive performances, swap entire worlds, or redesign the frame to your vision. Shoot once. Shape infinitely.
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"You won't take my children away from me."🤣🤣🤣
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🌊 NEON ABYSS — Unofficial Trailer This is Zoey 🙀 The only character in the Aquaverse who knows the truth. Sink City is just an aquarium. Nothing more. But now that she’s trapped inside and treated like small fry, the real question is: how do you escape.. and fast?
🌊 NEON ABYSS — Official Trailer One of the original worlds I’m building for @dreamflaremedia Welcome to the Aquaverse. An endless aquarium. A city that thinks it’s free. Beneath the glass: Sink City, drowning in neon, corruption, and denial. The mayor’s a puppet. The cops
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🌊 NEON ABYSS — Official Trailer One of the original worlds I’m building for @dreamflaremedia Welcome to the Aquaverse. An endless aquarium. A city that thinks it’s free. Beneath the glass: Sink City, drowning in neon, corruption, and denial. The mayor’s a puppet. The cops
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The Dinner turns 1 today🎉 I think it holds up, even with its PS2 look😅 It gave a glimpse of the workflows we can hope for in the near future: - Full gen, editable, and consistent 3D environments, characters, and assets - Camera control in post - V2V for infinite restyle
🎥🎞️🎧 저녁 식사 (The Dinner) The Dinner, is a 5-character, AI-gen film mixing vid2vid & img2vid. All footage is shot in Ct UE5 with multiple cameras in a virtual 3D env & green screen & stylized with Kaiber. Lipsync is done with Runway, as are the img2vid seq. Voices are made
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NEW Interactive Anime: VALERIA is now streaming on @DreamFlareAI Directed by me and co-written by game design veteran Anthony C., VALERIA is an epic tale of forbidden bloodlines, ancient runes, and weaponized alchemy — told in glorious anime tradition! Trailer below!
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Since I started working with AI, there’s been a lot of talk about Hollywood and the film industry, people losing jobs, big names jumping in, new opportunities emerging. And I’ve had the chance to witness it unfold in real time. There’s no doubt: AI is here to stay. It’s not a
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Great work by @imagineFERA with his unique, poetic style. Take a moment to watch it, and share some love. ⬇️
Can creativity be too dangerous? This is a world that thinks so. "THE BUREAU" 🎵Headphones on (mandatory), and hope you like it 🤍
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First quick test with Pikatwists by @pika_labs Shot on iPhone with a 1.55x anamorphic adapter in Apple Log and color graded after generation 🤪 I know… it’s a totally absurd workflow, but honestly, this might just be the future we’re heading toward 😂
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▶️ Finally, we animate everything with Veo 2 for its fidelity
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▶️Now, we integrate everything into Sora. The prompts are simple: add this character to this environment and place the prop at this spot, etc...
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▶️Now, a prop for the test, especially for the character holding it, also generated in Reve. This could also work with MJ or Sora.
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▶️Next, I generate a character. It’s a prison cell environment, so here’s a prisoner. I’m using Reve for this.
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▶️From the video, we extract a few frames. These serve as the guarantee of a consistent environment. We could have fun restyling them, a little or a lot, using tools like Sora, Magnific, Photoshop, Freepik, etc... For the demo here, I’m using them as they are (lazy).
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▶️We start by shooting a consistent space. It could be the real world, the one we live in, or an augmented space in AR, or even VR. Here it’s a 3D AR space, shot at my place with an iPhone, but it’s equivalent to a VR space.
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Almost consistent character, in almost consistent world, with almost consistent props 👀 ▶️We are almost there! 🔄Here is the "almost best workflow" Breakdown in the thread ⬇️
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