Áron Monszpart
@AMonszpart
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Staff Research Scientist @3rddimensionai Previously: @Niantic, intern @Adobe Computer Vision, Graphics and ML. Opinions are my own.
London, England
Joined March 2012
We're heading to #ICCV25 next week! 🌺 Here's where you can find the Third Dimension team 👇
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Happy to share the work from my internship at @nianticspatial: ACE-G, which we will present at ICCV next week in Hawaii 🌴 ACE-G introduces large-scale pre-training to previously mainly per-scene-optimized scene coordinate regressors. (1/n)
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I was at @foxglove Actuate this week and it really felt like a who’s who of physical AI. I truly enjoyed meeting some of the people I had been looking up to, and definitely made new friends. Congratulations to @adrianmacneil and team for bringing together such an impressive group
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Splats are great, but wouldn’t it be wonderful if we could transform them into the stuff of dreams? Introducing our #CVPR2025 paper ✨Morpheus✨! Morpheus lets you change the shape and appearance of 3D Gaussian splats with a few words! https://t.co/16O5v18IRd (1/6)
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Niantic is hiring PhD students for internships in 2025: https://t.co/COxxpbcVPq
job-boards.greenhouse.io
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We wrote a text on how we envision the future of visual mapping: https://t.co/sIUkXMooyl So far, we have trained ~50 million ACE networks. 😎 Together, that's 150 trillion parameters... Not bad! But the future lies in going from local small models to a global large model.
nianticlabs.com
At Niantic, we are pioneering the concept of a Large Geospatial Model that will use large-scale machine learning to understand a scene and connect it to millions of other scenes globally.
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We updated the #ACEZero repository to make it compatible with newer versions of @nerfstudioteam. We added some functions to make it easy to train Gaussian splats on top of ACE0. See our FAQ: "I want Gaussian splats from my images. What do I need to do?" https://t.co/jB8wAh38Fu
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HUGE shoutout to our awesome #ECCV2024 🇮🇹 Program Chairs for all their efforts! @eliricci_ @gulvarol @orussakovsky @stefanroth @SattlerTorsten
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We'll be at poster 105 this afternoon! In the meantime, you can try an interactive DEMO of a lightweight mobile version of HandDGP directly on ANY device with a browser! https://t.co/FUuol80YAp
#ECCV2024
nianticresearch.8thwall.app
HandDGP ECCV 2024 demo
👋Would you like more accurate 3D camera-space hand mesh predictions? Check our new #ECCV2024 work: "HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning". Project page: https://t.co/7PUrmVAn32 (1/5)
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We have released the code and model weights on https://t.co/tRHmypuRFm
#ECCV2024
github.com
[ECCV 2024] HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning - nianticlabs/HandDGP
👋Would you like more accurate 3D camera-space hand mesh predictions? Check our new #ECCV2024 work: "HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning". Project page: https://t.co/7PUrmVAn32 (1/5)
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Attending @eccvconf and looking for PhD or postdoc positions in 3D reconstruction or visual localization? Happy to talk to you :)
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I had to try. Not too bad despite the many non-Lambertian surfaces 😉
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#MapFreeReloc workshop in progress. The room is relatively small but maybe you can still fit in to hear Jakob Engel tell you about spatial AI. #ECCV2024
The #MapFreeReloc workshop next Monday at #ECCV2024 has such an incredible lineup of speakers... Jakob (@jajuengel), Vincent (@Vinc3nt_Leroy), Simon (@SimonLynen), Torsten (@SattlerTorsten), Shubham (@shubhtuls) and Victor (@viprad)! Schedule: https://t.co/EpZ8LkTQD3
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Having fun with MASt3R-SfM 😀 (paper should be on arXiv on Tuesday). (By the way, come see @Vinc3nt_Leroy 's talk tomorrow morning to the #MapFreeReloc workshop at #ECCV2024)
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Are you looking forward to the presentation of MASt3R at #ECCV2024? Let me tell you a secret 🤫🤫🤫 MASt3R gets covered in an extended talk at the #MapFreeReloc workshop by @Vinc3nt_Leroy on Mon, and a poster too! Skip the line of the main conference, thank me later.
And of course we'll also be there for the awesome #MapFreeReloc Workshop. This task really is the future: blending DL methods for scale and traditional relative pose estimation! And good news, there's still room for improvements... @JeromeRevaud @naverlabseurope @eric_brachmann
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Catching the last days of summer in Saxon Switzerland. Filming random stuff. (#ACEZero + Splatfacto)
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#ACEZero will be presented in pretty much exactly one week in oral session 2C at #ECCV2024 in Milano. Try the code now, and roast me with live questions! 🫣 https://t.co/2AXltyTuVe
github.com
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation. - n...
📢A new learning-based approach to SfM: #ACEZero No img-to-img matching, optimises image-to-scene correspondences directly. Needs no pose priors. Works on unordered image sets. Efficiently handles thousands of images. Paper: https://t.co/Zc83YpoXpY Page: https://t.co/kutgb81eFV
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Ahead of #ECCV2024, we held the #MapFreeReloc challenge. The winner is ... 🥁 🥇MASt3R. Congrats to @Vinc3nt_Leroy, Yohann, @JeromeRevaud for first place! No-one was able to beat MASt3R throughout the challenge duration. Nevertheless, we had amazing further submissions! 👇🧵
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