AIIDE Conference Profile
AIIDE Conference

@AIIDEconference

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Artificial Intelligence and Interactive Digital Entertainment Conference. https://t.co/ekFLQOCZuV

San Francisco, CA
Joined March 2010
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@AIIDEconference
AIIDE Conference
2 months
Registration is now open for #AIIDE25 👾! Come join us in Edmonton this coming November. 🔗
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@AIIDEconference
AIIDE Conference
4 days
RT @AIIDEconference: 🏆 Best Paper – 2015.Predicting Purchase Decisions in Mobile Free-to-Play Games by Sifa et al. Understanding who is mo….
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@AIIDEconference
AIIDE Conference
4 days
🏆 Best Paper – 2015.Predicting Purchase Decisions in Mobile Free-to-Play Games by Sifa et al. Understanding who is most likely to make purchases in a freemium mobile game is important for many reasons, and Sifa et al. proposed the first regression model to address this problem.
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@AIIDEconference
AIIDE Conference
10 days
RT @AIIDEconference: 🏆 Best Paper–2014.Spice It Up! Enriching Open World NPC Simulation Using Constraint Satisfaction.By Černý et al. Meani….
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@AIIDEconference
AIIDE Conference
10 days
🏆 Best Paper–2014.Spice It Up! Enriching Open World NPC Simulation Using Constraint Satisfaction.By Černý et al. Meaningful NPC interactions make games feel alive! This paper presents a constraint satisfaction method to apply pre-scripted interactions in open-world environments.
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@AIIDEconference
AIIDE Conference
19 days
RT @AIIDEconference: 🏆 Best Paper – 2013.The Combinatorial Multi-Armed Bandit Problem and its Application to Real-Time Strategy Games by Sa….
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@AIIDEconference
AIIDE Conference
19 days
🏆 Best Paper – 2013.The Combinatorial Multi-Armed Bandit Problem and its Application to Real-Time Strategy Games by Santiago Ontañón. The branching factor of some games makes MCTS unsuitable - until you try some of these alternative sampling strategies!
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@AIIDEconference
AIIDE Conference
20 days
#AIIDE25 main track decisions are out 🙌Huge thanks to our authors and reviewers, this year’s proceedings look incredible! Congratulations to those with accepted works, and a reminder that early registration is open until October 10th. 🔗
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@AIIDEconference
AIIDE Conference
25 days
RT @AIIDEconference: 🏆 Best Paper – 2012.POMCoP: Belief Space Planning for Sidekicks in Cooperative Games by Macindoe et al. The authors p….
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@AIIDEconference
AIIDE Conference
25 days
🏆 Best Paper – 2012.POMCoP: Belief Space Planning for Sidekicks in Cooperative Games by Macindoe et al. The authors present POMCoP, a system for online belief space planning suitable for creating sidekicks for cooperative pursuit games.
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@AIIDEconference
AIIDE Conference
1 month
RT @AIIDEconference: 🏆 Best Paper – 2011.Goal Recognition with Markov Logic Networks for Player-Adaptive Games by Ha et al. Sometimes playe….
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@AIIDEconference
AIIDE Conference
1 month
🏆 Best Paper – 2011.Goal Recognition with Markov Logic Networks for Player-Adaptive Games by Ha et al. Sometimes players may have ill-defined goals and do unrelated exploring, so inferring their goal becomes tricky. Ha et al. explore using MLNs to learn player goals from actions.
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@AIIDEconference
AIIDE Conference
1 month
RT @AIIDEconference: 🏆 Best Paper – 2010.Realistic Fireteam Movement in Urban Environments by Darken et al. The authors introduce novel ap….
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@AIIDEconference
AIIDE Conference
1 month
🏆 Best Paper – 2010.Realistic Fireteam Movement in Urban Environments by Darken et al. The authors introduce novel approaches for a realistic simulation of visual scanning and coordinated movement of infantry units in a 3D urban environment.
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@AIIDEconference
AIIDE Conference
1 month
To celebrate over 20 years of AAIDE we want to highlight our Best Paper winners so far!. Every week we will add one to this thread until we've caught up 👾.
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@AIIDEconference
AIIDE Conference
2 months
🚨#AIIDE25 full paper deadline extended!. Due to requests from authors, we have extended the deadline for full paper submission to June 27, 2025!. 🔗 More information:
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AIIDE 2025 welcomes submissions across the vast field of Artificial Intelligence and Interactive Digital Entertainment. We are particularly interested in novel contributions and applications, as well...
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@AIIDEconference
AIIDE Conference
3 months
🚨It seems like EasyChair is down at the moment!. If you’re planning to submit an abstract but haven’t done so yet, please email our program chair Matthew Guzdial at guzdial@ualberta.ca with your title and abstract. We'll make sure it gets submitted to #AIIDE25!.
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@AIIDEconference
AIIDE Conference
3 months
Planning to submit to #AIIDE25? Make sure to get your abstract in soon!. ⏰The abstract deadline is this Saturday, June 14!. 📅 Full paper submission deadline: June 21.🔍 Details here:
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AIIDE 2025 welcomes submissions across the vast field of Artificial Intelligence and Interactive Digital Entertainment. We are particularly interested in novel contributions and applications, as well...
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