
321_null
@321_null
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Software engineer by day. I write about my #buildinpublic journey here at night. https://t.co/l2Nr2edv0p - skateboarding simulator
London
Joined May 2021
First month of my 12 startups in 12 months has come to an end. All in all, I failed my goal for the month, but it was pretty fun and instructive. Here are my thoughts:
mattia.lol
A reflection on my first month of the 12 startups challenge, including the development of Sheetsense.io and Skate6.com, and the valuable lessons learned about choosing the right ideas.
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My current skatepark design is terrible. Any skateboarder here that can suggest a better design for a contest run?. #buildinpublic
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Learning ground detection with raycasting. I'm learnign so much stuff with this project. #buildinpublic
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First day of being live, am not advertising the game until I make it more playable. But it's nice to see all the green arrows :). #buildinpublic
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First release of made with ai in 2 weeks. It's not perfect, and I know probably 3 people will play it for 10 seconds, but I'm so proud of it. I made it as best as I can, exactely as I visualized it in my mind, I could have made some compromises to.
skate6.com
Play this multiplayer 3D skateboarding game right in your browser - perform tricks, skate with friends, and compete in real-time
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This is the last update I'll make about this video game, the next update will be to announce the release :). - added multiplayer.- added downhill racing. #buildinpublic
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Did it mostly with AI, but it's not as easy as other have said. I constantly have to manually modify the code as LLM seems to struggle with 3d transformations. #vibecoding.#buildinpublic .@NicolaManzini
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