
Action/Pixel Game Maker
@PixelGameMaker
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Release your imagination and build your ideal game without the hassle. Available on Steam! Published by Gotcha Gotcha Games & part of the Maker family of tools!
Steam
Joined June 2018
Thank you, @BazSupport for the new tutorial about configuring resolutions for #AGMaker:.And @JustusPan has a new mini-guide about setting up pixel fonts as well:.Definitely some good information in both!.#GodotEngine #indiegamedev.
guild.rpgmakerofficial.com
Preliminary Notes [Dive Into AGMaker] Using Custom Images as Fonts Please ensure that you have read the contents of the above notes. Introduction In AGM, we can use custom character images as fonts....
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One of our team made a video showcasing one of the reasons we chose #GodotEngine for #AGMaker: the ability to edit scenes in real-time while playing!.Not everything updates in real-time, but it is especially useful for tweaking your UI layout. #gamedev.
#AGMaker #アクツク.ACTION GAME MAKER.今日の発見. テストプレイ中に、.Editor内ノード(オブジェ)を操作するとゲーム画面にも影響出るんですね!. UI周りの位置調整に役立ちそうです。.※再起動しないと反映されない項目もあるようです。
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Blazing-fast image creation – using just your voice. Try Grok Imagine.
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New #AGMaker patch has dropped! Ver. 1.0.22 is now available, and it is only bug fixes this time:.Fixes include a database crash, translation improvements, a hit detection bug, and more!.#gamedev #GodotEngine #indiegamedev.
guild.rpgmakerofficial.com
*日本語は英語の後にあります。 ACTION GAME MAKER v1.0.22 Patch Notes 🛠 Bug Fixes Fixed a crash that could occur when saving/loading while viewing database data. Fixed an issue where ColorRect nodes prevented...
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Just so you know, we've got a sale running on over at Steam!.Big discounts on #PGMMV and #rpgmaker, as well as 10% off on #AGMaker!.Hope you'll check it out:.#indiegamedev #gamedev.
store.steampowered.com
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Our Humble Bundle continues! They decided to extend it since it was doing well; we're at over 4,000 bundles so far! #gamedev #indiegamedev #rpgmaker .
There are currently 5 days left in the Humble Bundle, and we're over 2,600 bundles sold!.Thank you for your support so far, and I hope everyone is finding lots of use from all the assets included for their #indiegamedev journey!.#PGMMV #RPGMaker.
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Happy to see that @kimama_factory is checking out #AGMaker:.Stray Witch and the Ghost Train should release soon, I hope, so check that out when it releases please!.#indiegamedev #PGMMV.
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Getting your first speedrun is definitely a right of passage for new devs! Congrats!.Check out Princess Pomu now, available on Steam and Nintendo Switch!.#indiegame #gamedev #indiegamedev.
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Just doing a little test here, nothing to see! Definitely not got some new features when doing a test play. #AGMaker #GodotEngine #indiegamedev
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The ever hard working @JustusPan has posted a short look at integrating standard #GodotEngine signals with #AGMaker's save system:.More for advance users, but definitely worth a read!.#gamedev #indiegamedev.
guild.rpgmakerofficial.com
Script Effect Demonstrates how to listen to two specific signals of AGMakerManager in GDScript. Key Points AGMakerManager has two specific signals: on_saved and on_loaded. When we call save and load...
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There's no details about this project, but I love the art style:.Impressionistic art works really well in 2D games, esp. side scrollers. #indiegame #indiegamedev #AGMaker.
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Hell yeah!.Just finished stage #2, and says will work on 1 more. So I guess that means 3 stages in total? Love #pinball, so every update is welcome!.#PGMMV #indiegame.
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Zelda-like sample! Woo!.He creates the sword as a child of the player so that it inherits the player's orientation. Hope he brings this forward enough to be a new sample project! Lemme know if I should push him for that. #AGMaker #indiegamedev #gamedev.
#AGMaker #アクツク.ACTION GAME MAKER.player(親)の向きに合わせて剣(子)を出すときは.剣側に「ChildSettings」ノードを追加し、親からの引継ぎを行いましょう。. ・親から離れない.・角度を引継ぎ.辺りで実験しております。
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I got access to the test version, so here's a teaser look at the revised visual script layout! Just made a little up-down structure. If you could make it in #PGMMV, you can make it in #AGMaker! #indiegamedev
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Also, a present to end the month on: #AGMaker v1.0.21 is now available!.- Change to how scene portals are configured. - Better collision for RigidBody2D, StaticBody2D, etc. - A collection of bug fixes, including a memory leak!.Enjoy! #gamedev #godotengine.
guild.rpgmakerofficial.com
*日本語は英語のあとにあります。 ACTION GAME MAKER v1.0.21 Patch Notes ✨ Improvements Portal Node Entry/Exit Settings Reverted The portal node entry/exit settings have been reverted to the format used prior to...
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It's the end of the month, which means it's time for another #AGMaker Producer Letter!.The big takeaway? Upgrade to #GodotEngine 4.4.1 plus free-directional visual script change in September!.#gamedev #indiegamedev.
store.steampowered.com
Hello everyone, Producer Morino again! I’ve got more news about ACTION GAME MAKER for you today! In this 14th Producer Letter, I’d like to share an update on the progress we’ve made since the 13th...
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Congrats on the Steam release of BombMachine Gunzohg!.We released it on Nintendo Switch back in 2023, so it's good to see it make the jump finally!.#indiegame #PGMMV.
store.steampowered.com
Simple, exhilarating mecha action! Destruction! Destroy!
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There are currently 5 days left in the Humble Bundle, and we're over 2,600 bundles sold!.Thank you for your support so far, and I hope everyone is finding lots of use from all the assets included for their #indiegamedev journey!.#PGMMV #RPGMaker.
humblebundle.com
Pay what you want for RPG Maker Unite—the ultimate indie game-creation platform and help support Child’s Play with your purchase!
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We did an in-person training session for some people today, and this was one of the most common faults people had, so we all felt this needed to go up as a tip!.
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Little #AGMaker tip today:.If you create an AnimatedSprite2D node as the child of a AnimationPlayer node, it causes issues when you place that Object into a Scene. Keep an eye for it!.#indiegamedev #gamedev.
#AGMaker #アクツク.ACTION GAME MAKER.キャラクタシーン(忍者)のノード、何かの≪子≫になったりすると性質が変わるようです。. 今回は.・変になった事例.・ノードの親子関係を見直したらうまく行った.の実験結果の報告となります。
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Latest tutorial from @BazSupport is now out! This time it's about using Dialogic with #AGMaker:.#godotengine #indiegamedev.
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