
RamKev
@Kevinramen
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Professional Luminary | 3rd Place at TFT Fates Worlds | https://t.co/vxDARv1Sen | Business Inquiries: [email protected] | Coaching: https://t.co/Sq9BOzthqg
Joined August 2015
If augments are here to stay, then IMO this is 100% a necessary change even with its drawbacks. At the end of the day, states sites punishes experimenting, which is why I fell in love with the game, and relying an external source is not a legitimate form of skill expression.
Hey folks. I’d like to talk to you today about removing Augments from the end of game and match history, and, therefore, from stats sites. The last time we tried to remove the Augment stats in Runeterra Reforged, we saw some immediate positives toward TFT game health—lobbies had
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