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Ian Hamilton Profile
Ian Hamilton

@ianhamilton_

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12K
Following
76K
Media
10K
Statuses
148K

Accessibility specialist, helping studios avoid excluding disabled players. DMs are open, if you prefer email [email protected]

South West UK
Joined June 2009
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@ianhamilton_
Ian Hamilton
4 years
Timely reminder (for full explanation see https://t.co/q37jycgF91) #gamedev #indiedev #accessibility #eldenring
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@Dexerto
Dexerto
6 days
Keyboard brand Varmilo has released a foot keyboard You can now control in-game actions with your toes
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@Glitch_GamingGG
Glitch Gaming
2 months
Game Marketing Tip Make your game accessible to as many players as possible. Consider options for different difficulty levels, colorblind modes, or other accessibility features in your design. Inclusivity broadens your audience. #gamedev #solodev #indiedev
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@klemensstrasser
Klemens πŸ¦† Art of Fauna
2 months
I'm excited to share that Art of Fauna is nominated for the Special Jury Prize of the @entwicklerpreis! πŸ₯³ Both because of its accessibility and the giving back initiative, where 20% of all proceeds are donated to nature preservation! πŸ¦† #indiedev #a11y
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@Black1976
Antonio I. MartΓ­nez
2 months
Indie developers rock. It's a fact! #gamedev #indiedev #accessibility
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@CosmicCowgirl__
Jade
1 month
One of my biggest challenges working on this game is the cinematic scenes and helping players figuring out what to do without hand holding them. I really want to design more next time with accessibility in mind with puzzles. Any recommendations? #gamedesign #gamedev #indiedev
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@ianhamilton_
Ian Hamilton
22 days
Awards season is the best time of the year. So much blood sweat and tears goes on behind the scenes from so many people to make accessibility a reality, it always makes me so happy to see people recognised for it.
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@ianhamilton_
Ian Hamilton
21 days
Hey #gamedev #indiedev, pretty cool to see all these accessibility awards flying around eh? Would be handy if someone made a list of what and when they all are and when to submit, right? 🫑 https://t.co/TL5WzEKIyg
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docs.google.com
@ianhamilton_
Ian Hamilton
22 days
Awards season is the best time of the year. So much blood sweat and tears goes on behind the scenes from so many people to make accessibility a reality, it always makes me so happy to see people recognised for it.
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@JustRouzbeh
Rouzbeh
15 days
Love seeing indie studios get recognized for both excellence and accessibility. Voted and cheering from the sidelines, stuff like this keeps me motivated to keep building and polishing my own projects. If you care about games and mental health, this is worth supporting #IndieDev
@klemensstrasser
Klemens πŸ¦† Art of Fauna
15 days
Vote Vote Vote! πŸ—³οΈ Just found out that I'm nominated for the #GAConf Awards 2025 - In 3 categories!! - Indie excellence - Mental health accessibility - Aaaand Most dedicated studio, together with freaking childhood heroes Rare and id Software Public votes are open here:
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@kiriume_MG
kiriume
6 days
Recently added early visual sound cues to the game and tweaked CC. Captions can be resized and recolored, and objects can now display written sounds like β€œCLICK” when they make noise. Still rough, but a nice step toward better accessibility. #GodotEngine #GameDev #IndieDev πŸ––
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@ianhamilton_
Ian Hamilton
2 days
not garbage according to letters sent by his teachers at the time
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huffingtonpost.co.uk
Farage A School 'Bully' And 'Fascist'
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@ianhamilton_
Ian Hamilton
4 years
Timely reminder (for full explanation see https://t.co/q37jycgF91) #gamedev #indiedev #accessibility #eldenring
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@Nomibelle
Nom πŸ‘Ύ πŸ”œ PAX Aus
4 days
Do I know any game developers working on games that have a good amount of accessibility features that would be up for a quick chat with me for an article?
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@ianhamilton_
Ian Hamilton
4 days
Here's Lee Petty announcing Keeper's new high contrast modes πŸ˜†πŸ‘πŸ» https://t.co/E29N0nbM0o #gamedev #indiedev #accessibility
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@ianhamilton_
Ian Hamilton
4 days
Here's Lee Petty announcing Keeper's new high contrast modes πŸ˜†πŸ‘πŸ» https://t.co/E29N0nbM0o #gamedev #indiedev #accessibility
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@LadieAuPair
Tara Voelker
3 years
Imagine being a person who gets upset when they see accessibility options in games. Like, did your mom just not hug you enough as a child?
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@momoxmia
Morgan Baker
6 days
Fonttik update includes colorblind simulations to better design accessible text and identify barriers! Shoutouts to our accessibility engineering folks for innovating tools at @EA and making them available worldwide for all game developers to use! β™ΏοΈπŸ‘ https://t.co/Zo1scVvPC6
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gamesindustry.biz
Technologies include grapple assist, speech and audio generation tools, and improvements to its text and size contrast tool Fonttik
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@PlayOppidum
Oppidum πŸƒ OUT NOW
11 days
Oppidum has won the 'Best Accessibility' award at the 'Iris Games Awards' organized by @PoloDigitalMLG! πŸ† It goes to anyone who has ever wanted to play a video game and felt like they were not made for it. Thanks to everyone who made it possible! It means the world to us. πŸ’–
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@ianhamilton_
Ian Hamilton
5 days
PlayStation Blog Awards voting now open, there's an accessibility category with a solid shortlist -
blog.playstation.com
Vote for your favorite games from the past year across 19 categories.
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@CanIPlayThat
Can I Play That?
6 days
Marking International Day of Persons with Disabilities, Electronic Arts adds eight more accessibility patents to their patent pledge today, making them free to use. They also open sourced colorblind simulation filters for their accessibility tool Fonttik. https://t.co/e9bBog8D7W
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