Explore tweets tagged as #multithreaded
@mikulasflorek
Mikulas Florek
27 days
Particle system scripted in a custom language with a custom compiler, written in a custom editor within the game engine - everything homemade. Compiled into bytecode, simulated on CPU, VM is multithreaded, SIMD-ified, and SOA-ified.
27
28
647
@anemll
Anemll
18 days
New Apple TB5 RDMA test results ~ 51 Gbps max using multiple Queue Pair (QP) and multithreaded I/O Latency increase with more QPs. Latency is 10-12 micro sec for a single QP https://t.co/Z5matcQatV
2
3
56
@mehulHQ
MehulHQ
5 days
Rust is a multithreaded programming language !🌟
0
0
2
@tom_doerr
Tom Dörr
2 months
AI cross-platform multithreaded downloader
3
74
651
@sincerelyyyash
Yash
1 month
writing a low latency & multithreaded system in rust
1
0
11
@sarinajnli
Sarina Li
2 months
Doing a work trial as a growth engineer at a company rn ;) Built myself a multithreaded competitor aggregator based on >20 keywords, across 5 platforms and the web. Best part is I paid 0$ for tools, and it ran in 1 min while I texted my friend
2
0
6
@stdpanic
std::panic
1 month
Built a multithreaded group chat server on top of it , learn some new c++ stuff , tested load of 1000 clients and peak throughput of 17,000 messages per second , would also make some async stuff in some time going back to writing some typescript for some time now. GitHub repo in
@stdpanic
std::panic
1 month
Built a WebSocket echo server built from scratch.Starts with a foundational TCP server, manually implements the HTTP "Upgrade" handshake using OpenSSL, and then parses WebSocket frames to unmask and echo client messages back.
6
6
37
@unity
Unity
26 days
Unity 6.3 expands what you can build in 2D, from hand drawn worlds to tile based adventures and physics driven puzzles. Our new sample shows how to blend 3D characters seamlessly into 2D scenes, plus a new multithreaded Box2D v3 Physics API. Live now: https://t.co/8Mw1B68vdp
1
13
112
@sorrowfulgraces
grace 🧡
2 months
navigating a multithreaded reply thread while i literally get 14 notifications every minute
4
3
29
@dcombakengineer
Dhirendra
2 months
https://t.co/w9o08w4dDo After grinding for more than 5 hours straight, Finally completed my multithreaded 2D Bouncing Ball game in Python! 🏀🟢🔴 ✨ Key Highlights: 1️⃣ Each ball runs on its own thread, controlled individually via buttons. 2️⃣ Python’s threading module used to
@dcombakengineer
Dhirendra
2 months
https://t.co/ghR7CLaCyx It’s 2 AM and I’m still coding, building a small 2D game using Pygame. Lately, I’ve been working on OpenPiDrive, my self-hosted cloud project. But since it’s a large-scale one, it can get a bit overwhelming at times. So, I started experimenting with small
6
0
21
@BBQKyleGaming
BBQKyle 🇺🇲
2 months
Finally got my multithreaded multiplayer replicator working in @Redot_Engine! Custom built all the way down to the Winsock API. #GameDev #SoloDev #IndieDev
0
4
41
@jacobtechtavern
Jacob Bartlett
18 days
Advanced Swift Concurrency: Mutex It’s really easy to write a naïve cache which breaks during simultaneous multithreaded access. The new Mutex primitive in the iOS 18 Synchronization framework enables blocking thread-safe access to the protected section via locks. Learn it
5
9
123
@itscamacon
CamaCon
19 days
FL 25.2 ADDING CUSTOMIZABLE LOOP POINTS TO THE SAMPLER, PATCHERIZE ALL FX BUTTON AND MULTITHREADED SAMPLE LOADING
19
101
2K
@Rafal30194916
FuzeTeaGreen👀
21 days
$Massa employs groundbreaking multithreaded technology, utilizing a multithreaded block graph that enables nodes to simultaneously generate blocks and handle 10,000 transactions per second. #Crypto #Blockchain #Web3 #Layer1 #HighTPS #Scalability #Multithreaded #DeFi
0
6
11
@ArgyropChristos
Christos Argyropoulos
57 minutes
My Bitset/bitvector/bitarray GPU accelerated, or CPU multithreaded library at Github (both through OpenMP). https://t.co/L3LI7Q6tmx I was pleasantly surprised when it worked straight out of the box in a GeForce 320M in a 15 year old MacMini. #Perl interface up and running too
0
0
0
@doodlestein
Jeffrey Emanuel
2 months
So Python 3.14 finally came out for real yesterday. Finally removing the GIL (global interpreter lock), which allows for way faster multithreaded code without dealing with all the brain damage and overhead of multiprocessing or other hacky workarounds. And uv already fully
58
170
2K
@orhundev
Orhun Parmaksız 👾
1 month
Today I discovered a TUI to find hidden paths 👻 📂 YADB — Yet another directory buster. 💯 Supports multithreaded & recursive scanning, custom wordlists. 🦀 Written in Rust & built with @ratatui_rs ⭐ GitHub: https://t.co/sG9E31a5ON #rustlang #ratatui #tui #directory
0
2
33
@OlaTunBosun_00
Adekunle Abdulafeez
7 days
Writing multithreaded backend code Naming a fucking button in CSS fight me
0
1
3
@II_AM_SAINT
SAINT
10 days
Been a while! I've been locked in building some projects lately. ​I'll be sharing them here and on LinkedIn, starting with this Multithreaded Port Scanner. ​🔗 Link to the GitHub repo is in the comments!
1
0
4