Explore tweets tagged as #hoursofcode
#CSforAllNYC is in full effect at P.S. 58! Creating dance parties using https://t.co/003lENAtGi and preparing for the Minecraft Battle of the Boroughs! #NYCSchools #HoursofCode @GregoryRocco58 @LAOConnor6 @MrLuisiSSC58 @DocPalton @CSD31SI @JPatanio
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Thank you to @hoursofcode Generation AI hosted by Logics Academy and Minecraft for introducing our students to new and different AI activities. @GregoryRocco58 @LAOConnor6 @MrLuisiSSC58 @DrMarionWilson @CChavezD31 @D31DSPalton @JPatanio
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@Aakarsh_beohar Definitely... Great idea!
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Day 70/100 (125 min) Today I added sliders, end screen and game manager and finally completed my 2D Quiz Game project. #100DaysOfCode
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Day 71/100 (60 min) Today I watched a couple videos about how to code a game and then a couple more videos about "after code" process. #100DaysOfCode
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Day 66/100 (60 min) Today I focused on Scriptable Objects which is very handy as storing the game behaviours and it works very fast. #100DaysOfCode
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Day 68/100 (95 min) Today I arranged loops, buttons and GUI for UI. Then I learned about arranging the timer but I didnt added this feature. #100DaysOfCode
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Day 61/100 (69 min) Today I tried to add multiplayer chat attribute to my project but I couldn't made it. After that I felt like I need some brake so I didn't finished the project either. #100DaysOfCode
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Day 55/100 (160 min) Firstly, I learned and implemented onTrigger and onCollision. Then, I learned how to add assets and built my template city. Lastly, I changed my camera to the following one. #100DaysOfCode
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Day 53/100 (135 min) Today first thing I learned is how to bond my scripts to my projects. Then I started a 2D car delivery game project and meanwhile I learned Methods and Variable types. At the current stage of the project, I can move the cart using my mouse. #100DaysOfCode
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Day 57/100 Past few days I made a Flappy Bird game with the help of a YouTube video. After that, I kept going on my 2D course and currently, I halved way through it. Recently I learned how to create and render sprite templates and continuously In Trigger effects #100DaysOfCode
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Day 56/100 (120 min) Today, I finished my project and learned about if statements, tags, and bools. Additionally, I implemented boosts and bumps, which provided me with the opportunity to gain a deeper understanding of the GetComponent function. #100DaysOfCode
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Day 65/100 (90 min) Today I learned about canvas adding, responsive buttons of Unity and text mesh pro. I also implemented those features to my new Quiz Game project and arranged the questions. #100DaysOfCode
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Day 69/100 (60 min) Today I added score and timer features to my 2D Quiz Game project. I couldnt make the timer visible but I think its because of a simple layer conflict. Tomorrow I believe I can fix that eaisly. #100DaysOfCode
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Day 60/100 (78 min) Today I added the keyboard adjustments and simple shortcuts such as restarting or saving the game with C#. I also added checkpoint logic to the game but it didn't work out quite yet. I'm planning to finish this project tomorrow. #1000DaysOfCode
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Day 63/100 (88 min) Today, I learned about Scene Management and Namespaces in Unity. Also I took an extra course on "C# if statements and events," which was very beneficial for meeting various forms of if statement usage. #100DaysOfCode
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Day 52/100 (75 min) Today I started my 2D Game Development course and first I learned how to install Unity and then where the tools located on interface. After that I worked on my first project which is a basic background and a stickman located on axial plane. #100DaysOfCode
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Day 58/100 (84 min) Today, I learned about AddTorque and triggers for restarting the game. Afterwards, I conducted research on how to spawn random blocks and textures that triggers the game. However, I couldn't add these features into my project. #100DaysOfCode
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Day 54/100 (120 min) Today I learned about how to make colliding and rigid body and added those properties to my project. Then I added WASD keys to rotate and move my car. Also I watched a video about beginners tutorial for Unity engine. #100DaysOfCode
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