Explore tweets tagged as #100daysofswiftui
βοΈ Day 25 of #100DaysOfSwiftUI . After a busy few days, I dove into a new challenge: building a Rock-Paper-Scissors game!. The biggest puzzle? Creating a function to determine winning moves. π€ It took some serious brainpower, but the journey was both fun and challenging.
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I just finished Day 100 of the #100DaysOfSwiftUI at via @twostraws .What an amazing journey! Shoutout to @twostraws for the brilliant tutorial. And to everyone who inspired me thank you. This journey is far from over let's go and start building great apps!.
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βοΈ Day 33 of #100DaysOfSwiftUI. I have spent more time practicing animations and now know some about gestures and how to animate mesh gradients. Learning Swift becomes more exciting π€
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So I will Try to Complete the Remaining 77 Days of Swift Ui in the next 7 Days ie before 15th July. that is ~10-11 SwiftUi Days / Day.Comment if you are up for the challenge and what SwiftUi Day you are currently on. As always grateful for your support.#100DaysofSwiftUi
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ππ FIZZBUZZZZ!!! π I just finished Day 6 of the #100DaysOfSwiftUI at via @twostraws . New things I Learned:.- loops! (stored variables vs '_' no stores).- 'i', 'j', 'k', convention for Int loops.- Ranges (cool!).- while loops.- nested loops.- break/cont.
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Day 27.π I just finished Day 27 of the #100DaysOfSwiftUI at via @twostraws.- Using Machine Learning model to predict time to sleep based on number of coffee cups taken, desired time to wake up and amount of hours desired to sleep
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π I just finished Day 38 of the #100DaysOfSwiftUI at via @twostraws . Spent >20 mins fixing the curly braces in the codeπ¬
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