#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀 Your help will be crucial, so give it a whirl (always make a backup!) and let us know of any issues https://t.co/Eb8rcr5TW6
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@godotengine Great! (I am going to flounder in a scene for 20 minutes, make nothing, and close the application.)
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